Crystal Story II

Crystal Story II

by lan14n
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Crystal Story II

Rating:
4.2
Released: November 05, 2013
Last updated: January 04, 2014
Developer: lan14n

Tags for Crystal Story II

Description

Crystal Story II is a turn-based RPG that follows the story of a young Dragon on his quest to defeat an evil witch. He must seek allies to aid him on his journey and save the world from the oncoming invasion.

How to Play

- Use Mouse to navigate the menus.
- Arrow Keys, WASD or Mouse to move.
- Shortcut Keys are present on some of the menus.

Developer Updates

Jan 4, 2014 8:55pm

v 1.42
- fixed yeti and sasquash stats (Just realized he has stats of a bolt. haha)
- fixed auto life description
- fixed cutscene errors

Comments

0/1000
crkhek56 avatar

crkhek56

Nov. 16, 2013

1831
23

Just saying, pressing space while naming your character is like hitting enter. Looks like the magnificent journey of "The" is about to begin.

Kyndryd avatar

Kyndryd

Jan. 06, 2014

252
2

Tonic 1, heals 50hp to all allies. Ingredients: Grenade.... grenade? I guess it heals with a "kick".

Meses avatar

Meses

Nov. 16, 2013

3180
67

I have created a Crystal Story II wiki!
http://crystal-story-ii.wikia.com/
First priority is the steal list, then weapons, class spells, and everything else will be added after that.
Please vote up so everyone can see.

lan14n
lan14n Developer

cool EDIT:: You guys are awesome! There's so much stuff on it... :D:D:D

CaranthirBlack avatar

CaranthirBlack

Nov. 12, 2013

2124
64

This game is awesome! I am very impressed with the depth (skill node paths, upgradable weapons, minigames, and undoubtedly more than a few surprised still to come. A quick suggestion: a 'steal list' for each enemy in the bestiary would be a wonderful resource. Perhaps one that fills out as you steal?

lan14n
lan14n Developer

Thanks. So I've been thinking about how to do this for a couple of days now, and I think keeping track of data might be too much. I'm too scared to put more data into shard objects (Flash save file) because of how people are losing some of their data. Do you think I should just show the list on the bestiary? :EDIT:: See note on Krolan. (TLDR: I'm redoing steal). EDIT:: EDIT:: I added rare items to be stolen. Each enemy will have a different number of loot every time. Because of this i think its a bit hard to list them since it's random. I think i'll have the community keep track of steals : http://crystal-story-ii.wikia.com/

Omnia0001 avatar

Omnia0001

Nov. 07, 2013

948
32

Also, throwing in little triangles/arrow next to enemy/character icons on the battle meter will help me see upcoming attacks better (sometimes bigger sprites cover up multiple enemies on the same location)

lan14n
lan14n Developer

omg after reading this again, I just realized what you meant by triangles. I never understood what you meant before lol. will try to see if i can do it next update. Should be easy maybe. EDIT:: This should be in the game now.