Habion

Habion

by kutu182
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Habion

Rating:
2.1
Released: June 13, 2012
Last updated: June 13, 2012
Developer: kutu182

Tags for Habion

Description

Kill the squares and triangles in 8bit space war

How to Play

Arrow keys to move

Enter to select

First time you move forward, shooting will automagically started

For braking, turn around and accelerate your ship

Point rules:
# You lose points if you touch enemies
# You lose points if bullets go out of limits

Bullet levels:
# you start with 1 bullet at time
# >1000 points you have 2 bullets at time
# >10000 points you have 3 bullets at time

Comments

0/1000
Kinsman avatar

Kinsman

Jun. 13, 2012

3
0

There are some good ideas here, but the game needs polish and extra development.

The game needs some extra instructions. At the beginning of the game, I found myself hitting keys on the keyboard to try and figure out how to shoot - until I found that moving forwards made you shoot automatically. (I'm guessing that's to avoid keeping still, but I'd like to know that ahead of time.) When I gained shooting power-ups, I didn't know why; and I had to look below the game window for the controls.

The enemies don't try to destroy your ship, so the game is a pure scoring run. Scoring run games are OK, but I felt that you needed a few more activities beyond "keep hitting" and "keep dodging".

I see this is the second game you've published - so far, so good. You've put together a game with good handling and flow, good presentation, and the game feels complete. Next up is to start studying and polishing your games, to bring out what's really fun about them.

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