Frontline Defense 2

Frontline Defense 2

by kazama_bee
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Frontline Defense 2

Rating:
4.0
Released: December 21, 2010
Last updated: December 21, 2010
Developer: kazama_bee

Tags for Frontline Defense 2

Description

Follow on from the popular Tower defense game. Strategically place your army against waves of enemies. Shop for new weapons of destruction at your local War-Mart and upgrade them to deal maximum damage.

How to Play

Use the Mouse to build your defenses against the onslaught of the invading army.

Comments

0/1000
Enculus avatar

Enculus

Dec. 21, 2010

1216
53

Would be better to be able to send as many waves as we want instead of having to wait for 10 whole seconds.

Xenomech avatar

Xenomech

Jun. 16, 2011

227
7

The unit buttons need mouse-over labels. You can't tell which is which.

Castef avatar

Castef

Dec. 21, 2010

869
43

Also, there is a small bug: if you own the exact same amount of money needed to buy an upgrade, the game won't let you purchase it.

GrizBe avatar

GrizBe

Dec. 21, 2010

1074
62

Nicely designed game. Good graphics, good sound effects... but really badly balenced. Its possible to complete the entire game using just the 3 towers you start off with without loosing any health on any level, thus showing the game is far too easy and that buying any towers from warmart is pointless. I only ever used the option tehre to increase my starting money. The sniper missions while a decent distraction, get too repetative to want to play more then a few times. Also, far too many waves per level. Watching 40 or more waves of similar troops adn tanks go by get boring really fast. Game needs difficulty balencing, and more variety to keep it interesting. Right now an average 3/5, but with work it could easily be a 5/5.

MetalCat avatar

MetalCat

Dec. 21, 2010

441
30

Great fun... though as most of the comment say, a tad easy as you can just huy yourself 50k worth of start money, then play the gmae using only tesla towers and those orange particle beam guns... :) It is fun to do that though... so maybe have a harder mode or something. Maybe and endless mode to see how far you can get... or a mode where the user can set how many levels they want to encounter once they've finished the game to help carry it on a bit...

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