Star Co.
by Justin_wang123
Star Co.
Tags for Star Co.
Description
Trade, fight, harvest and explore the stars in this sci-fi action RPG. Earn credits and use them to buy equipment and weapons. Level up your character and develop your skills.
You are an independent star ship captain and sole owner of Star Co. a (currently) broke start up company looking to enter the lucrative space industry.
How to Play
Click and hold the mouse to fire your engines. By using short controlled bursts and allowing yourself to drift you can conserve fuel.
Click on enemy ships to target them and use 1,2,3,4 on the keyboard to fire corresponding weapon slots.
Simply hovering over a resource rich asteroid or fuel cloud will allow you to harvest it.
Developer Updates
Update 3:
- Added an autofire feature. By clicking on any of your weapon slots you can set that weapon to auto fire at hostile enemies.
- Engineering skill now reduces the cost of repairing your ship at stations.
- Shield skill now slightly reduces the recharge time of shields.
- Added a bar to the shield bar that indicates how long until your shields come back up.
- Fixed issue with bonus credits not rewarded when exiting after completing goal.
Comments
Justin_wang123
Oct. 05, 2015
I'm not particularly happy with the mute button just floating up in the corner like that. I think I'm gonna have to do a bit of rework on the HUD, most likely change the text buttons to some kind of icon to make more room. In that case I'd have room to put more weapon slots, though I've never found more than 4 weapons to be useful myself. Any thoughts on this would be appreciated.
nosajimiki
Nov. 17, 2018
Good game, though I kinda wish it had the option to continue playing after your reach 75k
Germanboy98
Apr. 16, 2017
I really enjoy your space games. Maybe you'll do another even more polished version, maybe even with some nice music. :) I would highly appreciate that. Altough I think the different perks weren't much of a great idea. Maybe you should consider doing different zones you unlock on one big map or something. Could add up to the lag im already experiencing sometimes and sometimes not. I had that with all your games so far. Happy Easter. :)
DeadlyDad
Oct. 05, 2015
7) Add a - per slot - 'autofire' button, that causes that slot to automatically cycle whenever an enemy comes in range, for as long as that enemy is alive. It is annoying to have to suddenly grab my keyboard when I'm ambushed while contentedly exploring with a cup of coffee in my hand. (Not all weapons should autofire, as some depend on the enemy's shields being down.)
Got the auto fire and a few of your other suggestions implemented with the new update. Everything else is still on 'the list' for future updates. Thanks again for your feed back!
paranova9
Oct. 16, 2023
"you have finished the game". what? i haven't even started level 3!?.. go to continue ... it won't let me continue ... WTF