Combat Hero Adventures

Combat Hero Adventures

by jayarmstrong
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Combat Hero Adventures

Rating:
4.0
Released: June 27, 2011
Last updated: June 30, 2011
Developer: jayarmstrong

Tags for Combat Hero Adventures

Description

If the game doesn't load for people, try updating your flash player - the game definitely works :)

I also fixed the jump pads to work with the arrow keys as well as the customisable WASD keys.

Combat Hero is an intense, action-packed arena shooter in the vein of Unreal Flash, Raze and Armor Mayhem but with bright cartoony visuals, colourful characters, a full story with over 16 cutscenes and 10 arenas.

Follow Max on an adventure to avenge his family that takes him across the galaxy and confronts him with a whole host of colourful characters.

6 game modes including: deathmatch, team deathmatch, capture the flag, control point capture, elimination and team elimination.
42 playable characters, 16 medals and 12 weapons to unlock.
Gain XP for each weapon to unlock its gold version. (That's right solid gold guns - useless, but awesome.)

This took a long time to make, and a hell of a lot of love went into it. I really hope you have half as much fun playing it as I did making it :)

How to Play

Arrow Keys or WASD to move
Up or 'W' to jump
Down or 'S' to pick up a weapon
Escape to pause
Controls can also be edited from either the pause or main menus.

Comments

0/1000
digglet2001 avatar

digglet2001

Aug. 09, 2011

824
49

7/5 But, you should be able to make a adventure with cutscences, more custom battles (like 1 life and select people and stuff) Myabe character creator? And maybe armour pickups. Anyway, great game. + so creator can see! (ill even tip creator if this grts to be top comment ;))

sven1010 avatar

sven1010

Jun. 28, 2011

1118
74

look at him smiling as his father gets blown up.

Muspell avatar

Muspell

Jun. 29, 2011

904
64

What is the point in making team deathmatch when only individual score count?

wesley0803 avatar

wesley0803

Jun. 06, 2012

318
22

One thing that bugs me in story mode is that the enemy can pick up weapons that you unlocked. They should have thier own default weaponry. This would also allow for more of a difficulty ramp by giving better guns to the enemy to make the level more difficult. For instance, instead of the wompoons being defaulted to a SMG, they could be equipped with the ultra gun instead, to make the level more difficult.

hdude avatar

hdude

Jun. 28, 2011

615
61

Awesome Game, please add a multiplayer mode!