Brutality

Brutality

by industred
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Brutality

Rating:
3.4
Released: September 20, 2013
Last updated: September 21, 2013
Developer: industred

Tags for Brutality

Description

Shoot your victim using a rotating catapult at saws, chains, hooks and tons of brutal weapons. Collect coins and clear the path as you progress through levels that get incrementally more difficult. Upgrade your catapults velocity, agility and strength! Post your highscore and battle with players globally! Enjoy this fun ragdoll physics game with a fun objective and exciting game play!

How to Play

Mouse – launch
A, D – move
Esc, P, M – menu.

Developer Updates

Sep 21, 2013 4:16am

Update 1.01
-Coins stored in case of defeat.
-Added Reset button in the Workshop. It turns off all purchased upgrades and returns coins.
-Increased time of each level for 10 seconds.

Comments

0/1000
industred avatar

industred

Sep. 21, 2013

7
2

Update 1.01
-Coins stored in case of defeat.
-Added button "Reset" in the Workshop. It turns off all purchased upgrades and returns coins.
-Increased time of each level for 10 seconds.

Thanks for the comments.

gkulbarsh avatar

gkulbarsh

Sep. 20, 2013

8
3

Has potential.... a lot of potential.... but as people have already commented; too hard to get further in the game. you don't get money from failed levels. only so many coins are available per level.... etc. I would suggest extending the time limit; and/or giving you the coins from failed levels. Again this game has alot of potential and would be great to see it imporved!

dragonguage1 avatar

dragonguage1

Sep. 27, 2013

6
2

Ive been told I need a Psychiatrist after playing this...

xboxdominat0r99 avatar

xboxdominat0r99

Sep. 20, 2013

5
3

Halariously brutal, but I thought the game got really hard starting at level 3. I am currently giving up at level 6. I'd say to make the coin req lower for levels 3 onwards. The only build that worked on 3 (I tried several) was to max firing rate--the gameplay should be more flexible, i.e., easy.

spodunk avatar

spodunk

Sep. 20, 2013

2
1

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