None of Your Business

None of Your Business

by IndieDevs
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None of Your Business

Rating:
2.7
Released: August 03, 2017
Last updated: August 31, 2017
Developer: IndieDevs

Tags for None of Your Business

Description

This Is A Business Management Simulator, With A Large Amount Of Unique Resources, And A Built In Stock Market.

How to Play

WASD or arrow keys to move, escape or right click to deselect a building, click to build, shift+click to sell, q+click to turn off a building, e+click to turn on a building.

In order to unlock buildings you need to go to the upgrades panel, by clicking on the upgrades button, then you select a building you want to unlock by clicking on it then you buy the unlock building upgrade. More buildings will pop up in the upgrades panel when you have enough money to see them.

Make sure you have the newest version of your internet browser, also have the 64bit version installed, it appears to work best on firefox.

Developer Updates

Aug 31, 2017 1:02pm

Update 8/30/2017

I had to break save compatibility, so you will have to start fresh, hope that doesnโ€™t bother anyone, it was the only way for me to be able to make it so that you could fill up the whole map with buildings, due to memory leaks

Elimated hopefully all of the potential memory leaks, that caused the game to slowing increase the amount of memory used in the browser, due to memory fragmentation in the garbage collector in C#. However the game may give you a message saying it has run out of memory after a long play session, if you restart or refresh your browser it should be fine for another long play session worth of time.

Fixed an issue that caused you to be unable to move the camera after a soft reset

Fixed a bug that left some of the resource info in the resource info panel visible after a soft reset

Fixed a bug that caused the adjacent building bonus texts to remain visible after a soft reset when not over a building

Fixed an issue that could be caused where if you selected a building without deselecting before soft reseting that building would remain selected.

Fixed an issue where if you built on a pond it wouldnโ€™t show the building

Increased the building cost multiplier some more

Added a button in developer info for donating

Comments

0/1000
Hamon avatar

Hamon

Aug. 06, 2017

31
0

This game has some potential, but the interface is so unfriendly that it's hard to play.

IndieDevs
IndieDevs Developer

Thanks for liking the concept, I will continue to work on the game, and definitely improve the user interface. If you have any ideas on how to make the game more friendly, and the UI to make more sense, please tell me. Thanks for trying the game out though, and commenting!

Xesc avatar

Xesc

Aug. 03, 2017

25
1

I don't know if it already exists, but I would need a way to see each resource, it's dependencies, supply, and excess. For example, if I select meat, I'd need to see how much is produced, how much is used by Meat Canner, how much is used for other businesses, and how much is then sold as meat. It's hard to get an overview of what's needed, and what's flooding the market.

IndieDevs
IndieDevs Developer

Thank you very much for trying, and giving some input, I will try to make it more obvious, it does show you how much your produce and how much is used/needed in the resource info menu, by clicking the resource info button. It also tells you on the right of that menu exactly how much is extra, and any extras are sold every second. I will try adding some better ways to explain those things in the next update, definitely in the help menu, but possibly some other place. I will have to think about it, but I should have that in tomorrow :) Thanks again for your time!

NathanM322 avatar

NathanM322

Aug. 10, 2017

8
0

i like the fact that it shows how much of a product is being consumed but it would be even better if there was a readout of what is consuming each product, not a game breaker but a little easier to figure out what to fix.

IndieDevs
IndieDevs Developer

Oh good idea, I will look into it. Thanks a lot for trying it out, and giving feedback! :)

Chilitoke avatar

Chilitoke

Aug. 09, 2017

3
0

How to sell buildings?

IndieDevs
IndieDevs Developer

Just hold down shift and click on the building you want to sell, or click and drag for multiple(You can find this in the instructions for the game on this html page as well). Thanks for trying it out! :)

TerrorTera avatar

TerrorTera

Aug. 04, 2017

9
0

Btw. increasing by 100% means 100%+100%. So Meat packaging sould be around 500% at Lv 4 not 105,33%. Maybe missing a sign ( x = factor --7 x += factor)

IndieDevs
IndieDevs Developer

Oh yes I do seem to have left that somewhat wrong, the descriptions don't appear to make much sense, thank you for bringing that to my attention. I will try to resolve that with today's update. Thanks!

.:Ricochet 2:.
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