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Rubbish. Whats the point of a card game where you can't build a deck? Specially when your opponent's start with protections, better armor and better cards. The upgrade system itself is pretty much worthless
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Finally managed to pass medium level.
Now, level 3, difficulty : hard. 1 try, victory.
Looking at his game's tags, I read :
Card : OK, it's a card game.
Turn Based : right, it's turn based.
Defense : it's no DEFENSE game, it's a CARD game.
Strategy : there's no strategy in this game, it's PURE LUCK !!!
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Tried only 1 player (only this interests me)
level 1, difficulty : easy. 1 try, 1 win
level 2, difficulty : medium. 3 tries, 3 losses.
Ever heard about difficulty balancing ?
The first back2back was great, this one is... er... disappointing. Just because I don't want to use crude words.
Great graphics, good music, but no gameplay and awful balancing.
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(Single-player version) It looks exceptionally good, but there's something quite important lacking - gameplay. This is one of the most basic card games I've played as far as the gameplay itself is concerned. There's no real strategy involved and certainly no deck-building needed - the cards are so few and so basic that it'd be pointless. Upgrades are also pointless as almost all the time you've either got them at the current cap or you can immediately bring them up to the current cap (BTW, you can upgrade your commander, too. I only noticed this on the last mission). I'm assuming this is a stand-alone trailer for the MMO version, but, if so, it's a failure. For bells and whistles I'd give this a 4/5, but the game is so simple it's only a 2/5 overall. As I said, I'm assuming this is a trailer, so, as such, I haven't rated it (I don't play MMO CCG's).
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im really missing the build your own deck option but not only that i can only upgrade my unit cards not my repair or items
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Are we supposed to be able to win the final fight with Assail? Because with all the stupid shit he pulls it seems to be close to impossible without stupid luck.
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so is there any control over the deck other than the units Ive unlocked? I seem to end up with a deck that gives me healing when I need combat power
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I'll give you points for polish. The problem is that the upgrade level cap means there's no customization. The battles depend almost entirely on luck. There's no strategy and no deck building.
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i can't give 0/5 so it will be 1/5... a "strategy" card game for 6/7 years old gamers ( in fact there's no strategy at all in this game).
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It's like ArcoMage from the old Might and Magic games, simple yet complicated and very addicting. It gets a lot harder as the armor rates go up, so maybe some cards that ignore armor or decrease the enemy armor rating?
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the same game so many times played, just with different skin. I see talent in programming, work in graphics, and all the stuff....but why all this talent is spent in doing just another CLONE?. come on use ur imagination and risk in new concepts!