Sota

Sota

by exelents
Report a bug
Flag Game
Loading ad...

Sota

Rating:
3.6
Released: November 05, 2011
Last updated: November 05, 2011
Developer: exelents

Tags for Sota

Description

You can setup limited number of celluar network base stations. Obstacles are muffle signal, and you must choose stations optimal positions to cover maximum area.

How to Play

It better, if you covers 100% of area, but if you're lazy, you can continue game with 97% covered, and return to level next time :)
There are 40 levels, first 5 is introductory, to understand game mechanics, last 3 is most harder. Good luck!

FAQ

What is SOTA?

SOTA is an idle incremental game developed by Exelents where you manage and upgrade a series of automata to generate resources over time.

How do you play SOTA?

In SOTA, you unlock and upgrade different types of automata that produce and collect resources automatically, and you invest those resources to further expand your production capabilities.

What progression systems are available in SOTA?

SOTA features an upgrade system for each automaton and allows players to purchase enhancements that boost overall production, promoting continuous progression typical of idle games.

Does SOTA offer offline progress?

Yes, SOTA supports offline progress, so your automata continue generating resources even when you are not actively playing.

On which platform is SOTA available to play?

SOTA is available as a browser-based idle game and can be played directly on Kongregate.

Comments

0/1000
3bobbo3 avatar

3bobbo3

Nov. 12, 2013

32
0

Removing the stations glitches out often. The "X" button does nothing from time to time or jumps around on the station.

kittemple avatar

kittemple

Nov. 06, 2011

382
9

I like the concept. I would suggest for the sequel that you have some obstacles that dampen the signal but don't cut it completely. Also, nice to have a 'well done' message when you finish the last level.

Sebsebmc avatar

Sebsebmc

Nov. 06, 2011

419
12

Why can't all cell service be this good?

Vilx avatar

Vilx

Nov. 08, 2011

374
14

Oh, to the author: it would be nicer/easier to play if you could "drag" the towers around, instead of repeatedly placing and deleting them.

Elimis avatar

Elimis

Nov. 06, 2011

353
14

A bit too easy. Needs more challenging levels. But fun.