World-Smith

World-Smith

by edojedad
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World-Smith

Rating:
3.0
Released: December 03, 2015
Last updated: January 12, 2016
Developer: edojedad

Tags for World-Smith

Description

You are a very ambitious Blacksmith who wants to create a Universe!. The only problem is that you only have 4 materials to start with. Can you make it?
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v 0.3.2 just released. Fixed an issue at the crafts that the time dissapeared if you entered a big number. Also fixed an error that the production bonus wasn't being saved correcty and some people lost it if the game crashed before it was consumed.
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v 0.3.1 just released. Just one minor update. By popular demand, a number showing how much production boost is remaining was added.
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v 0.3 just released!
Biggest update ever!
- Added a max amount on the craft screen. It shows the maximum you can build with the current materials you have of each craft.
- OFFLINE PRODUCTION. Yes, it's here. It is working fine, just be patient with the speed up at the start, it is ok like that. It will stop as soon it reaches the amount that should be produced according to the time offline.
- Some minor bugs of display.
Please keep the comments so I can improve the game better.

How to Play

Just use your mouse.

Notes:

- To get mastery levels, you have to create the amount of the element that appears on the star.

- Each mastery level increases the speed of the element and gives a speed boost to all the elements (Production).

- When you ReForge, you keep your Production, but you start over again, that way you can get more Coins and reach new elements.

- You can get Coins in two ways, by unlocking an element (only once for Tier1 and 2 elements and everytime you reforge for Tier3 or more elements). The other way is using the spaceship, at a low rate you can get one.

Comments

0/1000
edojedad avatar

edojedad

Dec. 28, 2015

12
0

v 0.3 just released!
Biggest update ever!
- Added a max amount on the craft screen. It shows the maximum you can build with the current materials you have of each craft.
- OFFLINE PRODUCTION. Yes, it's here. It is working fine, just be patient with the speed up at the start, it is ok like that. It will stop as soon it reaches the amount that should be produced according to the time offline.
- Some minor bugs of display.
Please keep the comments so I can improve the game better.

PaleRaven avatar

PaleRaven

Jan. 01, 2016

9
0

I really love the new speed boost that the offline production gives. One of the things that would make a huge improvement now that I am spending more time offline, is if the craft and creation tab remembered the values you input for creation and crafting. For example, I always set my craft amounts for what will take 1 hour... but each time I close the game I have to reinput those numbers. It would be great if it remembered them.

Baragon789 avatar

Baragon789

Dec. 05, 2015

9
0

This game definitely has a lot of potential to be a masterpiece of the idle genre. I really look forward to playing the game and watch it progress with each update and helping with finding bugs and whatnot when I can. Great work on everything so far and keep up the quality work.

PaleRaven avatar

PaleRaven

Dec. 10, 2015

17
1

I just spent an entire day micromanaging, and managed to reforge with .25 more production than I had. I'm intrigued by this game, but I think it needs some sort of either offline gains (hire a blacksmith assistant to produce elements) or an increase in the gains of coins or production as you get mastery stars. Otherwise, the initial build is just too dang much to continue playing.

Baragon789 avatar

Baragon789

Dec. 28, 2015

6
0

Really liking the offline production boost. A nice user friendly addition to it could be a timer somewhere that lets you know how much longer the speed boost lasts for. The game is progressing really nicely so far and I again commend you of your nice work so far.

edojedad
edojedad Developer

The boost is the time you spent offline multiplied by your production. Just to give an example, if your production is 10, you produce 1 Fire per second, so if you spent 60 seconds offline you should get 600 production to spend on the boost. It is an amount, not a time, that's why it's kinda hard to show it. Let me see how I can do it.

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