Green Koopa Beta
by Davidson47
Green Koopa Beta
Tags for Green Koopa Beta
Description
The objetive is to collect all the coins to pass thought to the next level. If there is any bug or improvements you would like, please post a comment as I don´t want any bug in the final version.
How to Play
-Space: jump
-Left/Right Arrows: Control Green Koopa
-R: Restarts the actual screen
-M: Goes to the main menu screen
Developer Updates
-Coins
-New Levels (up to level 08)
-Improvements in game design and Bugs (fix it the problem with stomped on enemies)
-Sounds
-New enemies: ball destroyer & birds
Comments
walkernator91
Mar. 23, 2012
i still sometimes have the problem of hitting them and dieing.
Is the problem pursuits in every enemy or in a specific one?.
walkernator91
Mar. 21, 2012
Mostly i try to hit them, i die with them. can you put something in so we do not accidentally die when we are close to above them?
Yeah I know what you mean. I´ll try to fix it up. Thanks!!
Sanzanna
Mar. 19, 2012
Auto reset a level when you die is a must. The koopa also gets stuck on most walls if you dont make it over the specified jump...not to mention the first level has some invisible "ceilings" that i got stuck on multiple times if i was holding right. There also needs to be better detection/sizing on monsters. Sometimes i could squash them, sometimes i squashed and it killed me a the same time.
oK thanks for the comment (: PD: auto reset can be done by pressing "R"
dementomstie
Mar. 19, 2012
It needs a restart button, or it needs to reset when you die. I didn't know how to jump, fell on the first spike and then had to reload the page to try again.
Check instructions, everything is there(: