City Racing

City Racing

by daniazar
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City Racing

Rating:
3.0
Released: December 23, 2010
Last updated: December 24, 2010
Developer: daniazar

Tags for City Racing

Description

This is a procedural generated racing game, my second Unity game. The city and circuit is generated in runtime in a pseudo random process so there is a infinite amount of circuits :) . The city is based on Bartek Drozdz everyday3d blog.
For now is just a race against time and two AI cars. You only have 70 seconds to do a lap in the circuit.

How to Play

Use the Arrows to steer, accelerate and brake.
Space bar to handbrake.
Use the menu to generate a random map or insert a seed number and generate a specific map.
If you get out of the road you will be ported back to the last checkpoint in 7 seconds.

Developer Updates

Dec 23, 2010 8:21pm

AI cars added and made the minimap cleaner and a background music.

Dec 24.

Comments

0/1000
Timi2 avatar

Timi2

Jan. 10, 2011

13
2

haha I spawned an another car!

xdarkcodex avatar

xdarkcodex

Dec. 24, 2010

27
7

This unity program thing is going to revolutionize kongregate! XD

FedeGz avatar

FedeGz

Dec. 24, 2010

18
4

More cars, variety and this might be a great game!
Keep up the good work!

tobybird1 avatar

tobybird1

Jan. 17, 2011

13
3

Unity webplayer is great for all racing and platformers, try somethng different next time

kye_star24 avatar

kye_star24

Jan. 15, 2011

9
2

@gamesgamesalex i am guessing you have a mac