Maze-a-Pix Light Vol 1

Maze-a-Pix Light Vol 1

by Conceptis
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Maze-a-Pix Light Vol 1

Rating:
3.5
Released: April 16, 2012
Last updated: April 16, 2012
Developer: Conceptis

Tags for Maze-a-Pix Light Vol 1

Description

Each puzzle consists of a maze-grid with one entrance and one exit. The object is to reveal a hidden picture by finding and painting the path from the entrance to the exit. There is only one unique solution for each puzzle.

How to Play

To start painting the path, click mouse on the maze entrance and drag along the grid. To continue painting or to change the path, click mouse on the tip of the path and drag in the desired direction. To delete a path segment, double click mouse anywhere along the path.

Comments

0/1000
barrybadeend avatar

barrybadeend

Jun. 27, 2012

100
5

How about the " A-Maze-Ing Badge", for completing all levels? Every badge is one more! (Yes, I am a great fan of badges)

mdtufts avatar

mdtufts

Apr. 17, 2012

76
5

This game is interesting, but not nearly as enjoyable as the pic-a-pix series. Mabye its just me but I dont feel like im building the picture or even figuring anything out, just drag the mouse through the maze and zone out. I do love your work though, oh and NEXT BUTTON PLOX

Xerberos avatar

Xerberos

Apr. 17, 2012

44
3

Actually is a good game, but kinda boring after a while playing. You should add an 'Level Editor', so the users can make their own levels and share them. I know that there are some people that will take their time and make awesome levels

rubikscubefreak avatar

rubikscubefreak

Apr. 16, 2012

96
12

Every single one of your games has the comment "Nice! You could use a "next" button, though." Do you not read any feedback at all, or do you just not care?

Conceptis
Conceptis Developer

Thanks for your comment, rubikscubefreak. We read every comment and suggestion and care a lot about all of them. We're also tuned to bug reports and released quite a few bug fixes along the way. Alas, as much as we would like to add features and improvements mentioned by our fans, all our resources are still tied up on the iOS gaming platform which we started developing about 14 months ago. This is very frustrating to us and to our fans but it is the best we can do. Once we have available resources we will be able to make the changes in the game-flow, increase game sizes, and all the other great ideas brought up by many Kongregate users. In the mean time we will continue using the current Light series platform which offers casual gamers a taste of the premium games available on Conceptis' website. Thank you very much for your understanding.

turbotowns avatar

turbotowns

Jun. 05, 2012

42
5

Whoever makes these... they are a GENIUS!

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