Spacewar

Spacewar

by cam94509
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Spacewar

Rating:
2.6
Released: August 18, 2011
Last updated: August 20, 2011
Developer: cam94509

Tags for Spacewar

Description

A space invaders-like game with 10 levels, 6 enemies, four different avalible upgrades, and full integration of the kongregate API. Special thanks to Magic_Luver101 for the art. Seriously. I can't draw, so it's great to have someone who can draw to work with.

How to Play

'A' and 'D' to move, 'Space' to shoot.

Developer Updates

Aug 17, 2011 6:34pm

Added a sitelock to prevent further theft of game. (also, sent a takedown request to the site who has already stolen the game. If they havenโ€™t taken it down within 24 hours, I will send a formal take down request. After that, itโ€™ll be a note to each of the search engines requesting they take down all links to the pages owned by the infringing party.)

Comments

0/1000
TR2N avatar

TR2N

Aug. 18, 2011

1
0

hmm.. I think you are very young and it's your first game you created. Keep improving, dude :-)

cam94509
cam94509 Developer

It's not my first game, persay, but it is my first game in quite a long time, at least, my first game using as3 in quite a long time. I think I have a solid handle on the language, so next time I should be able to create a much larger game without spending nearly as long on it. (Would you beleive this took nearly a month? It only took about two weeks of work, it took me almost two weeks to get back to it at one point because I'd made a mistake on how I'd set up the first level, and had to completely overhaul the system to allow creating a new level and a new enemy to not take multiple days.)

Gamerguy103 avatar

Gamerguy103

Oct. 29, 2011

0
0

personally that andrew dude must be LOATHED by every kong devo... but also,games being stolen is a reason I don't bother making them

Magic_luver101 avatar

Magic_luver101

Aug. 21, 2011

0
0

@randalpik Its up to cam94509 but i am always willing to do the graphics for him. (Im his GF)

randalpik avatar

randalpik

Aug. 20, 2011

0
0

Nice first Kong game! I'd suggest making the enemies move slower, but I haven't played it all. Also if you'd like some help with art in future games, I'd be glad to; I've had lots of experience with that. If you don't need any help it's fine :)

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