The Grand Grimoire Chronicles Episode 2

The Grand Grimoire Chronicles Episode 2

by BowWow200
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The Grand Grimoire Chronicles Episode 2

Rating:
3.5
Released: July 09, 2019
Last updated: July 17, 2019
Developer: BowWow200

Tags for The Grand Grimoire Chronicles Episode 2

Description

Travel to the Berkshire countryside to investigate the mysterious hauntings at Cunningham House. Only recently has the house gained a reputation for being extremely haunted, and there has been a spate of ghostly sightings within the house and its grounds.

The sighting of a young woman on the roadside has led to a number of vehicle accidents, with the most recent incident resulting in a death. There has been some speculation that maybe the owner of your house is faking these hauntings in order to drum up business having recently turned the house into a hotel to help pay for its upkeep.

You must explore the house, inside and out, investigating the cause of these hauntings. Are they purely a fabrication, or is there something more sinister at work?

How to Play

Mouse to LOOK and INTERACT.

Z, X, C or SPACE can also be used to toggle the Look and Interact commands (Auto Look, Auto Interact, Manual).

Z - Auto Look
X - Auto Interact
C - Manual

Developer Updates

Jan 21, 2020 12:36pm

Episode 3 now available on Kong! https://www.kongregate.com/games/BowWow200/the-grand-grimoire-chronicles-episode-3

Comments

0/1000
atothek avatar

atothek

Jul. 12, 2019

23
0

"I have no way of opening this wooden crate" says guy holding crowbar

BowWow200
BowWow200 Developer

It's a single-use crowbar!

ChaoticBrain avatar

ChaoticBrain

Jul. 13, 2019

19
0

"0 hints used" Wait, there was a hint system? That would have been nice to know!

BowWow200
BowWow200 Developer

I hid the hints in the pause menu to prevent the temptation to use them all the time.

Ultra_Destroyer avatar

Ultra_Destroyer

Jul. 12, 2019

11
0

Thanks for the help although it seemed to only make me realize that I was stuck on something different instead. I didn't interact with the drink. The drink caused time to pass, getting rid of the owner, granting access to the office, that got me the keycard, etc. Before then the only thing that seemed doable was the orangery so I thought the code was some strange logic or something. If I hadn't been told the password was in a room I couldn't enter yet, I would probably still be searching for that clue... Other than that *facepalm* the only other issue I had with the game was I feel it made things WAY too obvious in places however I did still find it quite enjoyable. 4/5 for fun. Also I can't fully express my gratitude in words for a Dev actually responding to and helping a player. Sorry in advance for double posting, the length of the post and my rubbish socialization ability caused by my Asperger's. Note to other players: Don't miss the drink. ;)

BowWow200
BowWow200 Developer

No worries. I'm glad to hear that you enjoyed the game. It's hard trying to tread the line between difficult and hand-holding, but yeah, the drink puzzle is probably a bit obscure. Thanks for your feedback though, it's all useful.

GEDAI avatar

GEDAI

Jul. 12, 2019

7
0

Amazing game. It was hard but really nice to play. Also, I got 105 spirit orbs but how many are there?

BowWow200
BowWow200 Developer

Well there should only be 100 but it appears I miscounted. The highest reported number is 109. Thanks for playing.

arioch31 avatar

arioch31

Jul. 12, 2019

5
0

nice game, i went crazy trying to wipe that cog, tried the dishwasher, the water outlet, the leeves at the riverbank, would not have guessed i needed chemicals. Oh, and it says i used 0 hints during the game, were there any?

BowWow200
BowWow200 Developer

Thanks. The cog puzzle stumped a few people. Hints are available from the pause menu. I hid them there to prevent the temptation to keep checking for hints. EDIT: Using the cog in the dishwasher is inspired. Perhaps I'll add something like it in a future episode!

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