Lethal RPG: War Begins

Lethal RPG: War Begins

by BenSpyda
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Lethal RPG: War Begins

Rating:
3.6
Released: March 14, 2015
Last updated: July 15, 2015
Developer: BenSpyda

Tags for Lethal RPG: War Begins

Description

Journey on an epic quest with Lethal and his elite party of warriors through a huge fantasy land. Play as Lethal and his companions in exciting turn based battles against a variety of fantasy creatures.

This game is a DEMO for the game Lethal RPG: War. If you like the game then check it out on iOS, Android and Steam.

How to Play

Mouse controlled. Select moves for each party member and then the battle will play out for that turn.

A more detailed tutorial can be found in game.

Comments

0/1000
RedeemedWahrior avatar

RedeemedWahrior

Mar. 14, 2015

102
3

I like the game, but seeing the archer always move to point blank range in order to shoot an arrow is just disturbing lol.

daawsomepro avatar

daawsomepro

Mar. 14, 2015

174
12

Guys... it's just a demo :(

LordBucket avatar

LordBucket

Mar. 14, 2015

71
4

Any chance this could be sped up? The game has a lot of weird little delays. About to attack...wait a second, ok now attack. Battle over...sit around looking at the lethal is poisoned text...wait for it...ok, now the battle screen closes. Horizontal cloud effect close sequence after a battle...wait for the clouds while the cover the screen...wait for it...ok, now open clouds and go back to map. The game can't possibly be loading all that time. I assume these are visual delays for effect, and they seem excessive.

DeanO26 avatar

DeanO26

Mar. 23, 2015

42
2

Hmm... I really need to start reading the comments to a game. Just played about an hour of this "game" and beat it only to realize it was a demo. Pretty much wasted the progress that I made. If you're going to make a demo to show off your game, then at least put "demo" in the title so that people don't waste their time. Don't put this full map, multiple character slots and a bunch of equipment to craft and upgrade if it's only a demo. Would have been much better off just labeling it a demo and giving half the content. At least then people wouldn't waste their time grinding for characters/equipment that they'll never get.

LordBucket avatar

LordBucket

Mar. 14, 2015

49
3

Yeah, way too many visual fluff effects. Fade-ins when looking at item descriptions, the top menu slides in and out, the cloud effect, the 3/4 second delay after rounds of battle...there's just way too much of this. I feel like I'm spending too much time just waiting for the game to be pretty for me instead of playing it.

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