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Jumping often doesn't work for me, so it's not fixed here. Collision detection for killing pirates is very unforgiving, especially since they move so fast and you jump so slowly. The "fog" is fugly and stupid and leads to cheap unfair deaths and I can't say enough bad things about it. I've been killed by moving enemies immediately after lockpicking (level 21) and while unlocking the level door (level 20): that's just bad level design. Absolutely everything is slightly translucent, which looks awful and makes Flash turn my laptop into a space heater even on Low quality. A bunch of small annoyances that, taken together, ruin what could have been a tremendous game.
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completed a level then the stupid git wouldn't stop walking on the final platform & fell off & killed himself the IDIOT!
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Damn lagg always kills me!
P:1 Just make ppl disconect when lagg maybe?
P:2 make a mode where no hardcore and a mode where hardcore
legends and fame only at hardcore. Good idea?
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lost me at level 20 I hate torch levels, require too much memeory and that I don't have as much as I used to. 3/5 over all
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Rather bad controls, collision detection problems when switching blocks shift in/out and the difficulty jumps from trivial to lethal to simply infuriating. The difficulty isn't in, well, difficulty, but the controls, repetition and tricks or surprises. If you wanted to make an IWBTG clone, you could've at least warned us ;p
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@devs jumping is sticky specifically when jumping in a direction(w+a or w+d), and lots of levels have little to no flow :/ which results in waiting for platforms to come around again. Also when i walk on a platform it walks at the max speed not platform directional speed + my move speed. If i move in the same direction as the platform it looks like i'm not moving.
Hi all, we are checking possibilities, is this the problematic configuration for you?
(summary from messages) > Chrome on Ubuntu or MacOS, and jump doesn't work occasionally when using WASD buttons. If this is the situation for you, we appreciate your messages or PMs. Thanks everyone :))
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Jumping has not been fixed, after the comments made by the Dev that they think it had been. It sticks, or does not jump, if they player is moving.
Hi there, can you share your configuration with us (os, browser, flash player version), and where do you see that error, is there a specific level or so? Thank you for your interest :)
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fun game...sometimes when you are picking a lock it times out before you could possible unlock it...maybe if you always had the different components spinning opposite of the one above it and just make the speed the variable
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Fix the jump, or all these bad rewievs will scare all the players away.
What pushed me away from this game was that there is realy nothing original, exept the lockpicking wich I thought was a nice touch. The problem with lockpicking was that it realy didn't offer any challenge, so I didn't get why couldn't you just collect the coins. So this game is basicly a bad supermario copy, with a jump that doesn't work. 1/5 cuz it didn't look too bad.
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Nice little game, but I second what SUPERCHAIRZARD said: Sometimes the jumping simply doesn't work - Fix this bug and it'll greatly increase the value of this game
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Nice little platformer, but sometimes the jumping sticks which gets really annoying in the later long stages and causes a lot of frustrating deaths.