Idle Civ
by antigaming
Idle Civ
Tags for Idle Civ
Description
Play actively or by idling. Lots of upgrades and things to do. Farmers, scholars, soldiers to defend / train, soldiers to conquer kingdoms.
How to Play
The whole game is played with the mouse. You should get a tavern as soon as you can. Population starving to death is bad..
Developer Updates
Fixed pixel encounter bug, increased rate diplomacy lowers, increased chance of gaining territory, added ability to remove workers, raised chance of encountering city states to 8% with 7250+ battle strength, fixed mercenary kongregate submit bug, battle shop levels show on mouse over
Comments
troublemaker83
Jan. 05, 2014
After playing for a few hours, here are my suggestions: 1. Better chance at gaining more territory - this has been a HUGE bottleneck for me. In the 100+ encounters I've had, I've only gained land once. 2. Because you can't continually upgrade storage capacities (due to territory restrictions), gold requirements for most upgrades become unobtainable after a few upgrades. 3. After spending an inane amount of time clicking for farming/studying/training, auto-fire in combat would be nice (or at least an option for auto-fire for those whose fingers feel like they're going to fall off). 4. The ability to fire/kill/banish/remove (whatever you wish to call it) the farmers/scholars/soldiers would be nice - without a greater influx of land, gaining them via fights upsets population balances. I gain my max amount of food in >2 min, but have to wait almost 30 min before my knowledge nears capacity.
in Version .705 gaining territory should be a lot easier
aghloe
Jan. 16, 2014
[V 0.719] Good game, very unbalanced though. You get 1M army too fast but rising the resource caps is way too laborious. Food becomes useless very fast, needs: 1) auto-sell food (maybe with less profit), 2) Auto-fire bow (maybe 50% slower) 3) Army should train slower and be harder to kill 4) battle tactics need more interesting names and effects like: Defensive Stance(-deaths), Agressive Stance(+deaths), Pillaging(+gold), Seizing(+Territory), Hostages(+Recluits). I look foward for some Diplomacy options :). Cheers
Serra_
Jan. 05, 2014
Great game, would be more fun though if there was a way to increase your territories....
red bag, gold bag, cyan bag, card bag, king, city states, kingdom vanguards/infantry/kingdom all have chances to increase territory. I am going to raise the chance and possibly add a chance to large towns. 1 territory used to allow 100 population but I lowered it down to 30 per population but did not increase the chance by much..
Neodeus
Jan. 05, 2014
There is also a bug when you encounter a rare ressource: star keep increasing and nothing else happens
antigaming
Jan. 11, 2014
Version: 0.716 - Put a limit on the amount of workers you can gain through battles. Added the ability to remove 50 workers at a time by clicking the remove button with space held down (this is not described anywhere in the game though)