Unproportional2
by algumacoisaqq
Unproportional2
Tags for Unproportional2
Description
Place all pieces in their correct order. They will be distorted based on the current positioning they have
How to Play
Click in a piece to select, click on a second piece to make them swap places. Press ESC for the game menu at any time.
Comments
dzamie
May. 31, 2020
Ah, loved the first game, and this one is great fun, too! It's so very satisfying when the pieces slowly start coming together!
FallenLove123
Jun. 03, 2020
"The chain level was fun"
I don't know if I should laugh or get mad
spoons825
Jun. 01, 2020
I hate to say it, because I love this game, and its predecessor, so much, but I really prefer the original format, where each difficulty has its own set of levels, and if you want to play the others in the harder difficulties, there's a setting for that in the form of the mix-n-match kind of mode. Otherwise though, nice. I like the added features on the left. ^_^
I really appreciate this kind of input, and it is the most effective way to decide on which ways the game should go. My idea was that people would play only once, with the challenge they thought suited them best. But this is not what happened, and many people got to the madness levels after already solving those pictures. It helped to reduce the game size, though. In the end, it was a bad call on my part, but I'll try to fix this in next iterations.
DCORR
May. 31, 2020
A fun and relaxing game. On completing a level you should mention where the photo was taken or a brief explanation of what we're looking at.
Thank you for the suggestion. This is on future plans, but sometimes I don't have this information on all the pictures (most of them don't have), so it has been postponed a few times already.
albertros753
May. 31, 2020
nice game, but there should be differend images per difficulty
Thank you for the feedback. The idea here was that people would each play on the difficulty they are most interested in, so veterans would just start at the madness levels. Unfortunately, the level selection design seems to be suggesting for people that they should play them all in order, but I'm not sure I can communicate that in other way. Another reason for this was to allow more puzzles to be included in the game while keeping the file size smaller.