77 Islands

77 Islands

by ahmadfuzal
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77 Islands

Rating:
2.1
Released: October 01, 2012
Last updated: October 01, 2012
Developer: ahmadfuzal

Tags for 77 Islands

Description

Hello Userrrrr!
Are you good at solving puzzles?
The main goal of the game is not to simply reach the target island. Get the highest score before you get there. Pray you would go back to base, right before reaching the last Island.

Main goal:
Three secrets hidden.
Hints:
Find the first and the second. The third is the matter of time. The second and the third are impossible without the first.
Play all the angles! ;) Break the rules!

Good luck!

How to Play

To win a battle, you will have to return to it 3 times. Avoid the enemy bullets as they can break your ship quite fast.
More hints to find the secrets:
Every single island can be landed upon and it is counted for your last secret find. Remember! Every single! Including empty one.
Good luck

Developer Updates

Oct 1, 2012 1:09pm

Score Display extended to show up to 1 less 10 billion.
Now you can check the stats to see who found all the secrets.
More control over the random dice numbers. How? Find out by yourself.

Comments

0/1000
Harlequin_1998 avatar

Harlequin_1998

Oct. 01, 2012

2
0

Would be better if the player had some measure of control over where he goes. It's not up to the player when he gets to the last island - it's all random.

ahmadfuzal
ahmadfuzal Developer

In fact, there is a similar functionality, but deactivated and I can turn it on. But I want to know if you have found the secrets?

Fleecemaster avatar

Fleecemaster

Oct. 01, 2012

0
0

Yeah, not enough control for it to be fun, some interesting concepts though, the ship doesn't move fast enough in the battle sequence either! :)

ahmadfuzal
ahmadfuzal Developer

Perhaps, I should increase the speed of the ship and the enemy bullets. Thank you for a comment

Gabe2 avatar

Gabe2

Oct. 01, 2012

0
0

Possible bugs- when starting a new game with an old name, when i enter a battle, the progress from the previous game is still there. Also, it appears that obtaining the second secret disables the first one (Assuming that you need to activate 2 before 3 is possible.)

ahmadfuzal
ahmadfuzal Developer

Thank you for the comment. All you mentioned is meant to be that way. I thought the player no longer needs one dice roll after he finds the second secret, which would be impossible without that. Then, as the last secret is already on its way to be discovered, I deactivated the one dice move. But I am adding it back, as it seems to give a way of control over the moves. The battles are hard to win and always takes 3 battles at least. So keeping their progress, I thought, would be better.

Gabe2 avatar

Gabe2

Oct. 01, 2012

0
0

Interesting concept. I agree with Hrleguin, in that more control would be nice. However, the secrets hidden are a very nice touch. I have only found one of them so far, and it's actually kinda clever, in my opinion. Also, it appears that the home square and the final island are counted in the 77 islands, or there's a secret island... *spoiler* Here's a hint: The first secret can only be obtained when on the home square.

ahmadfuzal
ahmadfuzal Developer

Exactly. That "single dice move" would be too easy to find, if I allowed it before you land on the base island. Until now, I thought disabling the single dice move would be OK, but I also agree with Harlequin and adding it back, as it was originally there. Thank you guys for helpful feedback. The tweaked version should be available in 10 - 20 mins.