Upelkuchen (Alpha)
by aTavvy
Upelkuchen (Alpha)
Tags for Upelkuchen (Alpha)
Description
This is more of a proof of concept than anything else, just interested in feedback and interest which might spur me to fully develop the game in time for Kong's Unity3D competition.
I've tried to capture the addictive and simple nature of games like snake. So for now enjoy trying to beat your personal best before I finally decide to develop the game :)
Built in about a week this is my first Unity3D project.
Please leave feedback in the comments and rate truthfully :)
/* For anyone wandering Upelkuchen is the name of the cake Alice eats in Wonderland to make her grow... at-least according to google */
How to Play
Arrows to move, R to retry. If you hit the walls you fail.
Avoid the yellow bullets (they make you larger) and collect the Blue blocks (they make you smaller).
Comments
aTavvy
Jan. 06, 2011
@CyperDK Thanks! I definitely have some features in mind, including different power ups and different shaped levels. Good shout on the mazing :) -tavvy
CyperDK
Jan. 06, 2011
4/5.
I like the concept, but think there should be some mazing, or some other features in the final version. But nice concept :)
Plunkett
Jan. 06, 2011
I like it, could turn into something interesting but does this really need Unity?
spicypeanuts
Apr. 26, 2011
loved it but could be less boring
mooktown
Feb. 20, 2011
kongAPI highscore integration may of made it better