10 Seconds (To Pass Legislation)
by WhiteSnakeGames
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10 Seconds (To Pass Legislation)
Tags for 10 Seconds (To Pass Legislation)
Description
This game was made for the Ludum Dare 48 hour game competition. It scored #30 for innovation and #41 for humor. It has been added to post-compo to add in two more campaigns and a random game mode.
I wanted to take a slightly different interpretation of the theme, so I went with the definition of second as agreement (i.e. I second that motion).
The game takes place in the not too distance future where government has been taken over by stupid people. It is your role to reform the government by passing a series of legislation.
However the legislators wont help you willingly so you have to fool them by giving a speech that describes the bills in ways that they will like.
In effect is a puzzle game of trying to match words, with what different legislators like, and navigating their relationships to one another such as you end up with 10 seconds (i.e. votes).
How to Play
Match words in your speech to the likes and dislikes of the legislators in order for them to pass your bill. Keep an eye out for the relationships between the legislators.
Comments
MoratGurgeh
Jan. 14, 2014
Innovative, different, and surprisingly tricky. Also a very clever interpretation of the Ludum Dare Theme. 5/5
themonika
Oct. 12, 2013
Don't know if you plan to work on this more after spending 48 hours on it, but it's great. I gave it 5 stars.
If you are fixing it up, I'd suggest:
- A way to return to a specific problem in a campaign or continue where you left off,
- A way back to the menu from the campaign, and
- A way to revert a word back to blank.
Good work!
darnkittydotcom
Oct. 10, 2013
Wow, that's something different! Love it!
alive9333
Jun. 02, 2014
fun game, all hail the cats!
Dzidu
Oct. 10, 2013
Great!