The Dark War

The Dark War

by Warstrider
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The Dark War

Rating:
2.8
Released: May 04, 2019
Last updated: May 13, 2019
Developer: Warstrider

Tags for The Dark War

Description

A spiritual successor to the DOS game, M.A.X. Upgrade your unit's stats and explore dimensional breaches.

How to Play

Use the mouse to drag units around the grid

Developer Updates

May 13, 2019 3:29pm

v1.02

  • Added a hot bar of actionable ships in the lower left corner
  • Fixed a bug causing the ship “Moves Left” radius to not update as you move
  • Added an objectives review button in the lower right-hand corner
  • Enhanced the ship selection logic to be more intelligent

Comments

0/1000
DeadlyDad avatar

DeadlyDad

May. 07, 2019

2
0

5) the menus (both regular and radial) should have numbers beside each option, to make choosing them faster. 6) There should be a 'log' button, to remind players about what has happened and what the objective for each level is.

Hope this helps!

Warstrider
Warstrider Developer

Thanks for the feedback DeadlyDad! First round of enhancements based on your feedback are now in place. I've been working on an enhancement to allow you to multi-select ships, but it has proven to be too difficult. The architecture is not structured for it, a major oversight on my part. I'll consider revisiting it in the future, but for now i'm afraid it's off the table. I appreciate the feedback and support you've given me!

DeadlyDad avatar

DeadlyDad

May. 07, 2019

2
0

This is an EXCELLENT start! However, there are some bugs and things missing that are expected in modern games. For example, 1) If you move a ship onto a breach, you can no longer click on it. 2) Even after selecting a ship, dragging the cursor more often than not drags the map instead of the ship. 3) Click-dragging a selection box should be included, with the movement range based on the slowest ship. Dragging to a new location should move all ships to that spot in the same formation. 4) There is room on the bottom-left tab for icons for a 'hot bar' of all actionable objects. Clicking on an icon should snap you to the nearest matching object. Pressing (or w/e) should jump you to the next object of that type. The hot bar should have shortcut numbers.

AwwwYeah42 avatar

AwwwYeah42

Jun. 28, 2019

2
0

This is a really cool concept and framework of a game, but it's buggy as hell. I look forward to watching its development!

Warstrider
Warstrider Developer

I appreciate the feedback AwwwYeah42! If you have a moment, toss me a couple of bug examples so I can be sure I'm chasing the ones your seeing.

Warstrider avatar

Warstrider

Aug. 19, 2019

1
0

I regret to report that the multiplayer portal has been shut down due to lack of interest. It just wasn't worth the month to keep the server hosted with so little use. If you still want to play custom maps, wait about 15 seconds and it will conclude the portal is unavailable and let you into the map editor.

Blitz39 avatar

Blitz39

May. 12, 2019

0
1

Gheata, what do you mean

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