Amaranth Eternal

Amaranth Eternal

by WarpedAxiom
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Amaranth Eternal

Rating:
2.3
Released: January 22, 2013
Last updated: February 15, 2013
Developer: WarpedAxiom

Tags for Amaranth Eternal

Description

You are far from alone. Carried on a wave of humanity's hopes and dreams, Yours is a paradox of a journey; a deadly, yet pacifistic assault on an enemy You could never understand.
Billions of souls have faith in You, for they are what hang in the balance. But now, the suffering shall end and with Your will alone You shall tip the scales. Such is Your resolute intention, at least.
A desperate bid?
Or destiny?
Strap Yourself in tight, sharpen Your reflexed, and trust in that which You believe will see You through.
You are not coming back.

How to Play

Click any key or button to skip intro.
Select a level from the Level menu. Here You can also choose alternative game modes with a second player.
Visit the Hangar to customize Your ship. All ships behave the same.
Player 1 moves using WASD.
If a second player is present, they can use either the arrow keys, or IJKL.
Set up a session, then try to go as far and as fast as You can!
Good luck!

Developer Updates

Feb 15, 2013 4:19am

Amaranth Eternal now have better Kongregate integration, allowing you to challenge other player’s high scores.

To celebrate this, it also features one additional level known as Shaft.

Comments

0/1000
Keatos avatar

Keatos

Jan. 23, 2013

3
0

Good game, i like it alot 4/5 cause, needs fullscreen and more things, but im sure you make that game better (later maybe a 5/5) *add to fav* where did you get that music?

WarpedAxiom
WarpedAxiom Developer

Your kind words are appreciated. I'll look into a full screen option, but it will require upscaling, and it will be blurry. The music I made.

Shadowbunny22 avatar

Shadowbunny22

Jan. 25, 2013

2
0

Reminds me of an old atari game... but this one has been remastered and put in 3D 10/10

WarpedAxiom
WarpedAxiom Developer

Out of curiosity, do you recall the name? I would be interested to see it, as I have in all likelihood never heard of it before.

ericbloedow avatar

ericbloedow

Jan. 26, 2013

1
0

the "tunnel" level reminded me of that scene in "return of the Jedi" where Lando flies the Millenium Falcon inside the second Death Star!

WarpedAxiom
WarpedAxiom Developer

The core concept is heavily influenced by the first person Death Star sequence from Super Return of the Jedi for the SNES, so that is an almost eerily accurate spot. Also, the level was originally called "Trench," after the New Hope finale, but having accidentally made the first ship too X-wingy, I wanted to downplay resemblances with that franchise.

mightybaldking avatar

mightybaldking

Jan. 22, 2013

1
0

First of all, I can't seem to play. It just keeps reloading the intro. OK! Let's try level select. OOH!!! That seemed to work. What the hell am I avoiding here? If I touch a button, I die. If I don't touch a button, I die. There's some flashy lighty things, but I don't know what they are.

WarpedAxiom
WarpedAxiom Developer

That sounds like a serious error on my behalf. Do you mean that the controls are overly sensitive? You're supposed to stay clear of everything, but there should be no keypad button that immediately kills you.

tinesthai avatar

tinesthai

Jan. 22, 2013

1
0

can't play..clicking to start the level just causes the WA screen to display again and then the start button.

WarpedAxiom
WarpedAxiom Developer

Level 0 is a replay of the intro. Should perhaps made it the first level, but it seemed logical to keep it first. You have to select levels manually via the Levels menu. Feel to visit the Hangar and other menu options to familiarize yourself with the setup.