Idle-Tower
by Tenschi
Idle-Tower
Tags for Idle-Tower
Description
Our first game have fun :) Set your tower and destroy the enemy. Dont be afraid if an enemy should escape, because he will be teleported back to the start.
Changes 23.12.13:
- add a confirmation menu on the reset button
- add some "variation" to the Enemys :D
-you now can see where to place the Tower
-add a option menu to turn on off the sound and particles
- I hope we have improved the performance (tested on Chrome up to level 80)
- reduce the opacity of the range circles
Bug Fixes:
- fixed the bug on the Enemy Preview
- fixed the invisible button in the center of the game which reseted the game O_o
How to Play
Use your mouse.
Developer Updates
Update 1.4 is live :) (at the moment kong reseted it back to 1.3 O_O )
Changes:
- remove the weird enemy variations ^^;;;
- add a light to show you witch Upgrade you can pursure
- change the way how the bullets are calculated to improve the Performance (testet with 500+ lvl 60 tower on Firefox)
We hope the save is now a little better. Dont restrain to tell us if you have problems with your savegame ^^
Comments
DianaTheKiller
Mar. 08, 2014
I left this on for 2 hours came back and realised that there is an auto pause this feature should not exist in an idle game.
dalegionaire
Feb. 16, 2014
Why do only a new one spawn when the old one dies?
Whats the point of the maze, best to quickly kill spawned mobs near entrance.
k1darek
Feb. 18, 2014
You need to make it so that enemies spawn from time to time not only when you kill an enemy another spawns,and you should make the stuff cheaper(or make it so you earn more gold.)
Tenzhi
Dec. 20, 2013
Needs more enemy variation. Need the ability to call out more than one enemy at a time. Tower variety might be nice, too. And x2/x3 speed as purchasable upgrades.
MoratGurgeh
Jan. 14, 2014
This isn't bad. My major complaint is that when gold is abbreviated to M(illions) there should be at least 2 decimal points shown., otherwise you've got no what progress you've made at the lower levels. Plus the aforementioned pause bug.