Idle-Tower

Idle-Tower

by Tenschi
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Idle-Tower

Rating:
3.2
Released: December 19, 2013
Last updated: December 27, 2013
Developer: Tenschi

Tags for Idle-Tower

Description

Our first game have fun :) Set your tower and destroy the enemy. Dont be afraid if an enemy should escape, because he will be teleported back to the start.

Changes 23.12.13:
- add a confirmation menu on the reset button
- add some "variation" to the Enemys :D
-you now can see where to place the Tower
-add a option menu to turn on off the sound and particles
- I hope we have improved the performance (tested on Chrome up to level 80)
- reduce the opacity of the range circles

Bug Fixes:
- fixed the bug on the Enemy Preview
- fixed the invisible button in the center of the game which reseted the game O_o

How to Play

Use your mouse.

Developer Updates

Dec 26, 2013 6:06am

Update 1.4 is live :) (at the moment kong reseted it back to 1.3 O_O )

Changes:

- remove the weird enemy variations ^^;;;
- add a light to show you witch Upgrade you can pursure
- change the way how the bullets are calculated to improve the Performance (testet with 500+ lvl 60 tower on Firefox)

We hope the save is now a little better. Dont restrain to tell us if you have problems with your savegame ^^

Comments

0/1000
DianaTheKiller avatar

DianaTheKiller

Mar. 08, 2014

541
8

I left this on for 2 hours came back and realised that there is an auto pause this feature should not exist in an idle game.

dalegionaire avatar

dalegionaire

Feb. 16, 2014

307
5

Why do only a new one spawn when the old one dies?
Whats the point of the maze, best to quickly kill spawned mobs near entrance.

k1darek avatar

k1darek

Feb. 18, 2014

337
6

You need to make it so that enemies spawn from time to time not only when you kill an enemy another spawns,and you should make the stuff cheaper(or make it so you earn more gold.)

Tenzhi avatar

Tenzhi

Dec. 20, 2013

447
13

Needs more enemy variation. Need the ability to call out more than one enemy at a time. Tower variety might be nice, too. And x2/x3 speed as purchasable upgrades.

MoratGurgeh avatar

MoratGurgeh

Jan. 14, 2014

207
9

This isn't bad. My major complaint is that when gold is abbreviated to M(illions) there should be at least 2 decimal points shown., otherwise you've got no what progress you've made at the lower levels. Plus the aforementioned pause bug.

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