Reflex

Reflex

by Tacrec
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Reflex

Rating:
2.2
Released: October 07, 2008
Last updated: December 18, 2008
Developer: Tacrec

Tags for Reflex

Description

The music starts. The crowd cheers. The flourescent colors and lights illuminate the darkness. You step onto the black arena floor like a warrior ready for battle. The music stops and the crowd calms to a dramatic silence. You and your opponent lock eyes as the whistle blows and the duel commences. No coaches. No teammates. It's all up to you to win and make your fans proud. If you win, you get the glory. If you lose, you take the blame. This is the sport of REFLEX!

How to Play

You and your opponent take turns throwing a flashing colored ball trying to hit the colored squares on the opposite side of the court. One point is awarded for each time the ball hits a blue square, and three points are awarded for each time the ball hits the middle pink square. After three periods of three minutes each, the player who has the most points wins the game. In the event of a tie, there is another three minutes of overtime.This is a high-speed sport requiring both offensive and defensive skills and split-second decisions. First, you will need to move your player into position to catch your opponent's throw, stopping it from hitting the colored squares at the bottom. If you catch the ball, or if the ball hits your end of the court, then the ball is turned over to you. It will be your turn to move your player into position to throw the ball and hit the colored squares at the top while your opponent tries to catch your throw. Each player has four seconds to throw the ball, otherwise the ball is turned over to the other player.

Use the arrow keys to move your player. When you have possession of the ball, you can press the number 1 key to throw the ball to the left, press the number 2 key to throw the ball straight, or press the number 3 key to throw the ball to the right.

Comments

0/1000
Tacrec avatar

Tacrec

Dec. 18, 2008

0
0

I've added a skill level option and toned down the sound.

Tacrec avatar

Tacrec

Oct. 13, 2008

0
0

That's why I didn't want to slow the game down. It gets too easy.

philnotfil avatar

philnotfil

Oct. 10, 2008

0
0

Great flashback, this would have been awesome on Atari. Once you figure out a viable strategy it gets boring, but the first couple of minutes were great.

Xtrako avatar

Xtrako

Oct. 09, 2008

0
0

I dont see how it is hard but the sounds are making my ears bleed
3/5

Tacrec avatar

Tacrec

Oct. 09, 2008

0
0

OK, I slowed it down and made it easier.

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