HEXEP
by Ninjaz
HEXEP
Tags for HEXEP
Description
A simple yet increasingly deep and challenging puzzle game about lighting a path through hexagons.
How to Play
Use the mouse to light up unlit tiles (by rolling over them), with the brighter coloured tiles as starting points. Click to restart the level. Some tiles have different requirements, such as needing to be covered twice or in a particular order.
(Apparently the game can be glitchy playing in Internet Explorer, I'd advise another browser until I can sort it out)
FAQ
What is Hexep?
Hexep is a minimalist puzzle game developed by Ninjaz where players solve hexagonal grid mazes by lighting up all the tiles.
How do you play Hexep?
In Hexep, you drag paths across a hexagonal board to light up every tile, following specific rules about direction and tile types.
What are the main features of Hexep?
Hexep features a simple yet elegant design, a variety of puzzle levels with increasing difficulty, and unique mechanics like directional tiles and one-way paths.
Does Hexep have multiple levels or progression?
Yes, Hexep offers multiple levels that become progressively more challenging as you advance through the game.
What platforms can you play Hexep on?
Hexep is a browser-based puzzle game available to play online on desktop platforms through sites like Kongregate.
Comments
luzcifer
Oct. 26, 2012
In Russia it is read as "neher", which means "dont f*ck with this".Thats why so many russian comments.
i had no idea about that until the game was released :P
Objection
Oct. 30, 2012
Where can I get the music?
the music used is 'precipice of sleep' (dark mode) and 'hobbit trance' (light mode) by Morgan McSweeney. you can find those tracks here: http://www.newgrounds.com/audio/listen/361727 http://www.newgrounds.com/audio/listen/363071
bluejake0
Oct. 18, 2012
This is a good game in a lot of ways. Some of the levels take some serious brain-activity, and some are a bit complex to pull off even when you see the solution, but with the incredibly fast and easy click-reset, it never gets annoying. Great work!
Helzy
Oct. 27, 2012
I literally thought this was too easy until I get to the 11th level
MNHyena
Oct. 17, 2012
Good game! The sequential tiles and double-click tiles added a nice bit of a challenge. I would suggest more specialty tiles, for example: an ending tile that has to be the last tile reached, transporting tiles, tiles with entrance/exit directions, multiple colored lights with special colored tiles that can only be lit by the correct color.