Physis
by Mortiis
Physis
Tags for Physis
Description
*Physis* is a Roll a Ball type of game where you control a physics driven marble and try to finish the levels by avoiding the traps and collecting pickups. Hope you enjoy it!
How to Play
-WASD or Arrow Keys to move
-Mouse to control the camera
-Mouse Wheel to Zoom
*To Do*
-Options Menu-
-Quality Settings-
Level Selection Screen
-More Levels- Not possible due to 20MB limit
-Kongregate Statistics API-
Developer Updates
14.01.2011
-High Score Statistics added via Kongregate Statistics API
07.01.2011
-Options Menu Added
-Clouds smoothly fade out when they are near the camera
-Equalized sound volumes
-Minor tweaks and bug fixes
06.01.2011
-Objects automatically fade out when they obstruct the camera view
-Now the player can rotate the camera up 90 degrees
Comments
Mortiis
Feb. 10, 2011
As the player voting deadline coming close(15th feb.) I would like to thank everyone for the wonderful reviews be it positive or negative, constructive or destructive, everyone helped me see how to improve the game greatly for this contest and for the full standalone version to come and for me it feels like I've already won the contest. So I really appreciate all your comments and votes be it 1 star of 5 stars, Thank you all!
ShadowSinner
Jan. 06, 2011
I'm guessing the whole idea is based on Marble Blast. Granted, this game has better graphics, it is not quite as smooth. Besides, nothing beats the simplicity of Marble Blast. Still, it's a good game.
Mortiis
Jan. 06, 2011
Hey guys, all your comments are read by me and used to improve the game, please stay tuned for an update in a couple of days, and some other minor improvements which deal with the issues you are having. Thank you all!
Mewtwo970
Jan. 06, 2011
If every ball wich I lost becomes a meteor... Now I know why dinosaurs were extint...
WillHu
Oct. 13, 2011
Amazing! The graphics are perfect, and the levels are great. One problem I found was, though (I'm not boasting) I am really good at roll ball games, in level three (I think) the jumps into the holes in the hoops were too difficult, because you needed pinpoint accuracy to go through the ball sized holes. Level four was considerably easier than the third level, and what is the countdown timer doing? It doesn't seem to do anything, so best remove it, for it got me into thinking that it was game over if it ran out. Still, it deserves a 5/5 from me. XD