Knight merchants
by Marcello22
Knight merchants
Tags for Knight merchants
Description
It's an idle game about building a kingdom, which is constantly attacked by monsters. Build buildings, train units and survive as long as you can.
How to Play
Use your mouse to play.
Build buildings to gain gold.
Train soldiers to get enough strengh to beat the next wave.
FAQ
What is Knight Merchants?
Knight Merchants is a free browser-based strategy and economic simulation game developed by Marcello22, where players build and manage a medieval economy.
How do you play Knight Merchants?
In Knight Merchants, you gather resources, construct and upgrade buildings, and manage production chains to grow your medieval settlement and increase profits.
What are the main features of Knight Merchants?
Knight Merchants features resource management, building upgrades, and an economic system where players optimize trade and production to expand their city.
Does Knight Merchants have progression or upgrade systems?
Yes, Knight Merchants allows players to progress by upgrading buildings and optimizing their economy for better efficiency and higher resource output.
Is Knight Merchants a multiplayer or single-player game?
Knight Merchants is designed as a single-player strategy and simulation game played directly in your browser.
Developer Updates
2019.08.23. v0.5
Changes:
- I multiplied the base production of everything, except for woodsman
- Added a minigame, every 10 second (when the game saves auto), a โgold barโ spawns. If you click on it, youโll get a little bit of money. (money gained: 1*working tools lvl*allt the production facility lvls*wava*prestige bonus)
Comments
Harperson
Aug. 12, 2019
This game feels like I'm pulling teeth. Yes I know it's an 'Idle' game, and therefore you can play in the background whilst doing other stuff, but the timings seem all wrong and the costings don't seem to work, especially when they double in cost every 10th purchase.
I see, if you have good idea for any change, give me a message about it. I'm oppen for changes. Tomorrow I wanted to work on the game anyway. :)
z55z
Aug. 12, 2019
I only hired Militia and Warriors, but Warriors only give 1 manpower when they should give 3. Also the price scaling makes it more useful to keep hiring the weakest unit.
omechron
Aug. 12, 2019
I find it very frustrating how the more advanced gatherers aren't any more efficient. I find myself just buying whatever is cheap since there's no advantage in the more powerful options, and as a result there's no sense of anticipation. The soldiers are even worse. Why spend 30,000 on a knight for 40 power when I could get 600 militia instead?
You're right. There'll be a limit to units and multypliers to buildings, also I'll make the prices more balanced. It'll be done on 1-2 days.
Rasenshuriken3
Aug. 13, 2019
Buy only woodsman, cost caps at 4k and it has the best production/second. Also only buy Militia.
Congratz, you've won this game.
I've fixed the bug and it's different now
OliveD2
Aug. 12, 2019
hello and nice try, there is somethink to do.
did is usefull to train another than first unit?
is every building product same amount of gold/tick ?
sry for english man. have fun
I've added a few things to the game, check it out if you want. Now making stronger units worth it and the buildings have more balance.