Heaven or Hell

Heaven or Hell

by KingDotCom
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Heaven or Hell

Rating:
3.6
Released: May 20, 2010
Last updated: May 20, 2010
Developer: KingDotCom

Tags for Heaven or Hell

Description

Play as Heaven or Hell in this semi-turn-based action-strategy game. Challenge evil monsters, use magic and collect keys on your way to Hell.

This is a fairly rough version of what we hope can be an appreciated type of game. If the feedback is positive, we will surely work on an improved sequel with new features (feel free to suggest!), polished gameplay and more campaigns.

How to Play

Notes:
a) The absence of "Hot Keys" is on purpose; Hot Keys would ruin the current balancing of the battles
b) You can go back and replay levels again and again to get the "achievements" and bonus keys
c) You can't complete the full Heaven campaign without first collecting some keys in Hell
- The "normal" campaign can be quite challenging; we recommend that you try "easy" first

Developer Updates

May 20, 2010 2:01am

MAY 22 UPDATE: Added โ€œAutofireโ€ setting for individual units. Click on the unit and press CTRL button to activate autofire for this unit.

Comments

0/1000
Darkarvo avatar

Darkarvo

May. 20, 2010

356
24

clicking each individual character over and over and over while swapping through 6 seems pretty tedious. Maybe add an auto play button for some characters?

AUDAN avatar

AUDAN

May. 20, 2010

405
30

What balance are you talking about when the only way to beat certain moments/situations/ levels is just to grind-leveling up first. Hot keys (for attack/move/shield) are absolutely necessary! Don't ruin the potential of this quite promising game. Add hot keys!

nabank avatar

nabank

May. 20, 2010

263
22

i dont agree with removing hotkey to balance game. i think it's boring to click over and over again. you should balance the game by different way.

vice123 avatar

vice123

May. 20, 2010

247
21

Needs a lot of gameplay improvement - maybe switch to turn-based, add hotkeys, add place to store unused troops if you gonna add challenges for specific units. Maybe add auto-attack for units? Otherwise pretty good, maybe add spells that are not unit-related but used directly.

tamariskw avatar

tamariskw

Oct. 15, 2010

146
12

Needs hotkeys, and more levels for a steady progession. I don't see why I should have to replay each level just to be able to afford upgrades to do the next level. The graphics are cute but the tediousness of the gameplay gets really boring really fast. Also needs badges for the people who were patient enough to keep grinding and finish the game.

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