Blast Magus

Blast Magus

by Kajenx
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Blast Magus

Rating:
3.1
Released: September 09, 2015
Last updated: September 15, 2015
Developer: Kajenx

Tags for Blast Magus

Description

Blast gems and make combos to clear all the obstacles, earn stars, and win!

How to Play

Click to blast a gem. Gems will clear in groups of the same color. Look for the special shapes shown next to the board for combos!

FAQ

What is Blast Magus?

Blast Magus is an idle action game developed by Kajenx where you play as a mage battling through waves of enemies using powerful spells.

How do you play Blast Magus?

In Blast Magus, you control a mage who casts spells at approaching enemies, earning gold and resources to upgrade your abilities and progress further.

What are the main progression systems in Blast Magus?

Blast Magus features leveling up, spell and stat upgrades, and equipment enhancements that allow you to get stronger as you defeat more enemies.

Does Blast Magus have offline progress?

Yes, Blast Magus offers offline progress, letting you earn rewards and advance while you are away from the game.

What platforms can you play Blast Magus on?

Blast Magus is a browser-based idle game that you can play directly on the Kongregate website.

Comments

0/1000
PossibleCabbage avatar

PossibleCabbage

Sep. 13, 2015

98
1

It really seems that if you trigger multiple spells at once, they should each damage blocking pieces/glass that the resulting blasts touch. It's disappointing when you trigger 8 spells at once and that blocking piece is still in your way.

sirspikey avatar

sirspikey

Sep. 13, 2015

91
2

When doing multiple spells you should get a more powerful multiplier-gem

Atalan avatar

Atalan

Jan. 29, 2015

49
1

FEEDBACK on level 89 and warning for players - if one of your specials lands on top of a squid, you can't finish the level. To developer - I'd recommend not letting them spawn in the side tubes.

Bullethead1 avatar

Bullethead1

Mar. 03, 2015

135
7

I admire and enjoy many of Kajenx's games so REALLY want to love this one. But after a dozen plays, the sheer randomness and required restart gets old pretty quick. There's no incentive to keep trying when most of the time, how the board loads in the first place determines your fate. As with so many other games by this developer, graphics and music are wonderful... just wish this one wasn't so dead-end.

Kajenx
Kajenx Developer

Hey guys. So, I'm seeing this in the comments a lot, and I just wanted to say I'm kind of baffled by it. I can beat most of the levels in one or two tries, especially up till level 30 or so. There's a little bit of luck involved, but that's a major factor in these kinds of games and I thought I did a pretty good job of mitigating that part of it with the strategy elements. At this point I just have to assume the game is too complicated and I didn't explain it well enough. If you guys are frustrated with restarting a bunch of times, though, just stop doing that because it makes no difference. You have to use strategy to win. Outside of Kong, restarting endlessly isn't a possibility because if the lives - that was never meant to be a major part of the game.

sabbut avatar

sabbut

Sep. 10, 2015

139
8

Very good game, but too dependent on luck...