Boson Barrage
by JigglyDub
Boson Barrage
Tags for Boson Barrage
Description
This game was produced as part of the "Young Game Designer's Week Summer School":http://forum.unity3d.com/threads/146427 at South Hill Park's UK "Digital Media Centre":http://www.digitalmediacentre.org/
Ten teenagers learned to use the "Unity 3D game engine":http://unity3d.com from scratch and created their games in one week. Read more about their progress "here":http://forum.unity3d.com/threads/146427
The Large Hadron Collider has partially broken and cannot accelerate the protons to the energies required to emit a Higgs Boson on collision. As Paul the Proton you must dodge 'excitements' in the magnetic field and collect 'energy hoops' to amount enough energy to emit a Higgs Boson on collision with another proton. Can you help Paul to achieve his mission???
P.S. The level may take a while to load once you choose a difficulty... be patient ;).
How to Play
Arrows or WASD to move the Proton around the LHC. The controls are inverted.
Developer Updates
Post your times in the comments section :)
FAQ
What is Boson Barrage?
Boson Barrage is an idle incremental game developed by JigglyDub, where players build up and automate scientific experiments to earn resources over time.
How do you play Boson Barrage?
In Boson Barrage, you start experiments that generate particles automatically, invest those resources to unlock new upgrades, and improve your resource production to progress further.
What kind of progression systems are in Boson Barrage?
Boson Barrage features progression through upgrades, unlockable experiments, and research systems that boost your idle resource generation.
Does Boson Barrage have offline progress?
Yes, Boson Barrage supports offline progress, so your experiments continue generating resources even when you aren’t actively playing.
What are some notable features of Boson Barrage?
Boson Barrage offers multiple layers of upgrades, an idle game core loop focused on scientific themes, and engaging progression for players who enjoy incremental games.
Comments
Mante
Feb. 11, 2014
Needs a mute button!