Illumination

Illumination

by JKoey
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Illumination

Rating:
3.2
Released: July 14, 2017
Last updated: January 17, 2018
Developer: JKoey

Tags for Illumination

Description

Illumination is a graphically simple but beautiful spacial puzzle game that uses lights and colors. Move around in 3D space to align yourself against a surface to place panels that interact with lights! Take your time to plan out your moves and discover new mechanics as you progress.

How to Play

Move: WASD or Arrow Keys
Pickup/Drop: Spacebar
Click for menu options.

Get rid of colored blocks in your path by shining specific lights on them to make them disappear.

You can change the color of a light by placing a red or blue panel on a clear surface that the light passes through.

Other blocks and panels have other effects based on what they are. Play the game to find out!

Developer Updates

Jan 17, 2018 1:15pm

It is a known issue that the leaderboard doesn’t display properly on Kongregate.

Comments

0/1000
Chirrups avatar

Chirrups

Aug. 02, 2017

10
0

I would say for a sequel, make it much more obvious that each area has every item you need for that area. Because of my natural game playing tendencies I stole all the items from each puzzle and placed them in the middle "hub" area after completing their puzzles thinking I would need to keep them for other content.

348joey avatar

348joey

Aug. 09, 2017

5
0

Why is everything black or white? Is it supposed to be that way?

Losvtranse avatar

Losvtranse

Aug. 09, 2017

4
0

er, is it ok that every cube and panel is black?

MarzZee avatar

MarzZee

Jul. 19, 2017

7
1

Developer, Your idea for this game is quite unique, having said that, I think there needs to be more of an explanation of detail along with maneuvering the blocks. Seems fun, however, I found myself lost. At this time, I cannot comment on any music or FX (if any is in the game) for my speakers are out! All in all, I will give you 3/5 stars. (Room for improvement). -Marz

JKoey
JKoey Developer

Hi! First of all, thanks for the compliment! I'll keep note of the explanation of movement. Do you mind telling me where you felt lost? Thanks for giving me good feedback (and a fair rating). Also I hope you get your speakers replaced/fixed soon!

agentchuck avatar

agentchuck

Aug. 09, 2017

2
0

It felt a bit funny that the reflection was within a block instead of outside the block. Also, it's a bit odd that you can't use the filters attached to your block to interact with the beams at all. But an interesting concept!

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