Deepest Dungeon

Deepest Dungeon

by HyperHippoGames
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Deepest Dungeon

Rating:
3.6
Released: May 22, 2015
Last updated: July 16, 2015

Tags for Deepest Dungeon

Description

CURRENTLY IN ALPHA!

Dare you dive into the world's first Dungeon Crawlevator?

Load your party up into Deepest Dungeon's elevator and start fighting your way down through the floors. Level up your characters, find new members for your party, buy powerful new weapons, and try not to hum with the elevator muzak between floors.

How to Play

Mouse to click everything!
Remember to purchase new upgrades in the Gear screen.

Keyboard shortcuts for dual-wielding masters of dungeons, listed on the buttons!

FAQ

What is Deepest Dungeon?
Deepest Dungeon is an idle dungeon-crawling game developed by Hyper Hippo Games, where players progress deeper into a dungeon while gathering loot and upgrades.

How do you play Deepest Dungeon?
In Deepest Dungeon, you send a team of adventurers into a dungeon to battle monsters and collect treasure automatically, with the main gameplay focused on managing upgrades and team strength.

What kind of progression systems are in Deepest Dungeon?
Deepest Dungeon features upgrades, leveling, and new equipment that enhance your team's abilities, allowing you to explore deeper dungeon levels over time.

Does Deepest Dungeon have offline progress?
Yes, Deepest Dungeon is an idle game that continues to make progress and collect rewards for you even while you are offline.

Who developed Deepest Dungeon and on what platform can I play it?
Deepest Dungeon was developed by Hyper Hippo Games and can be played for free on the Kongregate web platform.

Developer Updates

Jul 10, 2015 5:47pm

MASSIVE CCG UPDATE!!

It took a lot of time (thanks for the patience!), and it’s still far, far from complete (there are a lot of known issues, especially with conveyance), BUT THE CARD PRESTIGE UPDATE IS OUT!! We’re getting this out to you as soon as possible, but will be working on fixing a lot of known issues this next week.

First things first – because this is a massive system, everyone is being prestige’d without warning. There was no way around it, and we apologize! But anyone who’s played the game prior will earn a big boost of card packs to get them started.

  • Collect a new card pack ever 5 or so floors! 3 cards in each pack.
  • Reset the game through the Card Pack screen to return to the CARD FORGE and open your packs!
  • EQUIP YOUR CARDS! Each character has 3 slots for equipping cards to. Equip your cards while in the dungeon for proper min/maxing.
  • OVER 700 CARDS!
  • FOUR TYPES OF RARITY! Common, Uncommon, Rare, and Legendary cards are available.

Comments

0/1000
dalegionaire avatar

dalegionaire

May. 24, 2015

80
2

Please give us control over dungeon depth, and have auto as an option.
I am forced to go very deep and Idle gets behind so fast, my gold income is dropping fast.

TheHippoGryff
TheHippoGryff Developer

We'll definitely be adding that feature!

everleza avatar

everleza

Jul. 30, 2015

36
1

devs gave up?
or update is sooo big than it's nearly a whole new game :O

TheHippoGryff
TheHippoGryff Developer

We've still got a love of plans, but sadly have been sidelined for a bit while we work on other projects.

gameland avatar

gameland

May. 23, 2015

90
4

Generally agree with what alot of people said about lack of upgrades and costs being way overboard. Another thing I didn't like was that it forces you to decend even if your not ready. When I'm having trouble killing stuff I don't want to leap down to next level.

TheHippoGryff
TheHippoGryff Developer

I really like the idea of you pressing an elevator button to go to the next floor when you're ready.

Magmardooom avatar

Magmardooom

Jul. 12, 2015

50
2

Great concept. I have a few suggestions: 1) Option to skip elevator animation (Takes about 15 seconds and I can clear a floor in 10 so I spend more than twice the time necessary), 2) Open all option for card packs (Try opening 30+ packs one by one), 3) Sort cards by specific skill (or hide/show like you do for different heroes), 4) Show/Hide only the best 3 cards in each category (E.g the 3 best critical chance cards, the 3 best critical multi cards, the 3 best time reduction cards, the best 3 damage cards for given skill), 5) Option to sell/craft all those duplicate bronze cards into something better. That's most of the important staff I can think of now. I know it's still in alpha and if I were to guess based on HypperHippo's history all of my suggestions are probably on the way already.

TheHippoGryff
TheHippoGryff Developer

Thank you! The elevator and open-all fixes we're working on fast! Sorting is going to take a lot more work but we want that too! Crafting for SURE. It was the first thing we wanted to do with the cards too.

heff420 avatar

heff420

May. 22, 2015

69
7

Fun for about an hour, but meh after that. No upgrades past lvl 24, which doesnt take very long. Gold upgrades way overpriced. No real progression. Idle aspects but not an idle.

TheHippoGryff
TheHippoGryff Developer

All valid criticisms. We definitely don't have content properly balanced for far past that first hour, but will be working on that! Thanks. :)