A Ride Home
by GregoryWeir
A Ride Home
Tags for A Ride Home
Description
Morning again. Time to check the beacon.
Explore 3D architecture in order to find a ride home in this short game. This is my first finished experiment with Unity.
How to Play
WASD or Arrows: Move
Shift: Run
Mouse: Look
Escape: Free Mouse Cursor
Developer Updates
Added ZQSD and ,AOE support for non-QWERTY keyboards, and implemented mouse-locking so your cursor wonโt wander. Click the game to lock your cursor.
Comments
Muzicrox
Feb. 11, 2011
I felt incredibly lonely :( Way to add emotion to a game, great job :D Also, great textures.
NPGames
Feb. 10, 2011
Interesting atmosphere, very short, I felt alone and lost, which seemed what your goal was :)
Blackfang321
Mar. 14, 2011
As an experiment, I'd say this was pretty successful. But I was expecting a lot more. Maybe this will be developed into a full-fledged experience later. I could definitely see G.W. turning this into something...maybe waking up each day a little more insane with everything slightly more warped than before? Who knows...we'll just have to wait and see!
frostydraco
May. 05, 2011
I have to say that I love your work. Even though this was a test, it made me feel as though I was all alone in the real world. Just checking for other forms of life. You are a true master at manipulating (not in a bad way) peoples feelings. Please continue to make these games for us.
TheSwampman
Feb. 10, 2011
weird, like all of your games. Yet quite atmospheric. Definitely looking forward to more of your 'experiments'