Rune
by DimitryM
Rune
Tags for Rune
Description
Rune is a simple puzzle game. The main goal is to find the right slots for your runes. When you push a rune, the whole column gets moved. But moving runes works only in vertical or horizontal directions.
If you find a puzzle unsolvable, just relax and start it over.
How to Play
use mouse to drag runes right left up and down.
Hold on solution button to see right rune order.
Developer Updates
Version 1.2
Bug with mute and win sound fix
NEW
- “Solution” button is replaced by button “Hint”
No need to hold “hint” button from now.
Touch button"hint" to see game hint
To hide hint touch any place of the screen.
- A “current level” text label added to game scene. You can see your current level progression right in game.
FAQ
What is Rune?
Rune is an idle incremental game developed by DimitryM where you collect resources and craft magical runes to progress.
How do you play Rune?
In Rune, you gather various elemental resources, combine them to create runes, and automate production to advance further in the idle game.
What is the main progression system in Rune?
Rune uses a crafting and upgrade system where you unlock and enhance different runes, increasing your resource generation and automation over time.
Are there any automation features in Rune?
Yes, Rune features automation mechanics that allow certain rune crafting and resource gathering processes to continue without constant player input, which is typical for idle games.
On which platform can you play Rune?
Rune is available to play online for free through the Kongregate web platform.
Comments
Gameaholic
Jan. 26, 2012
Also, I see no logic to this game whatsoever. It seems to be entirely based on trial and error.
Qube84
Jan. 26, 2012
Since it is really hard to remember the runes underneath the tiles, maybe you could turn the solution button into a switch that makes the tiles see-through. In my opinion, finding out the right spot for the runes and remembering them is not the fun part about the game but finding out how to slide the tiles with the least possible moves. Otherwise pretty good game.
I tried that. Looks not well( But I understand this problem and will think how to make solution showing in the best way. As game was designed originally for iphone where you dont have a lot of space Im finding this solution button as optimal. PS anyway, tnx for feedback!;-) Do my best to make game better if its worth it
Gameaholic
Jan. 26, 2012
The sfx should also muted when you click the mute button.