Dodge The Asteroids

Dodge The Asteroids

by Bluemysterywolf
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Dodge The Asteroids

Rating:
2.5
Released: May 12, 2017
Last updated: June 28, 2017

Tags for Dodge The Asteroids

Description

The title explains what to do, really.

Made for GiTD #66

How to Play

Arrow keys to move around. Collect coins and powerups. Avoid asteroids and manly pink spaceships.

Developer Updates

Jun 28, 2017 12:46am

A minor update.

-I’ve ATTEMPTED to add high scores. I say ATTEMPTED because the debugs indicate I’m not connected to Kongregate to submit the scores (Although I very much am.) I’m still learning about how this stuff works though, bear with me.

-A new sound for collecting coins.

-Slightly edited background. Very slightly.

-Pirate ships spawn more often as the game progresses and asteroids spawn faster as the game progresses.

-Powerups and coins now bounce off of the screen sides rather than wrap around the screen.

Comments

0/1000
taised avatar

taised

May. 15, 2017

1
0

Not bad! like the idea and concept. The only thing is that the game is almost neverending, objects and even pirate ships are not that hard to dodge... you'll end up losing by boredom despite than game difficulty

Bluemysterywolf
Bluemysterywolf Developer

It's a bit hard to tell, but the asteroids are coded to appear slightly faster every time (The repellent helps negate the effect.) So it is technically never ending, but there comes a point where dodging becomes just REALLY difficult.

lobn avatar

lobn

May. 16, 2017

0
0

I like the artwork here. Has that whole retro color palette that early consoles used. Was this intentional?

Bluemysterywolf
Bluemysterywolf Developer

Most of the games I design are made that way. I'm an 80s kid- I like retro stuff.