Doodle God 2

Doodle God 2

by Badim
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Doodle God 2

Rating:
3.9
Released: May 09, 2011
Last updated: September 27, 2018
Developer: Badim

Tags for Doodle God 2

Description

The long awaited sequel from creators of Doodle God/Devil series is here!
Doodle God 2 developed by JoyBits Ltd features improved reactions set, tons of funny quotes, two additional episodes of gameplay and updated graphics. The ultimate World Creation experience work your way up, all the way from bacteria and beetles, to clay and ceramics, to tools, weapons and beyond. But beware, creating a whole world is not so easy โ€“ inventing the wheel might just end in a plague of zombies. Unleash your inner god with Doodle God 2!
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Update: We fixed mute button. In next update will be old hints and new hints.

Comments

0/1000
1ronan1 avatar

1ronan1

Apr. 22, 2020

117
0

When I try to combine dust and earth, the game gets stuck saying "Checking reactions on community server, please wait..." and never finishes.

robvw avatar

robvw

May. 10, 2011

9876
176

You don't want to make the game too easy, but at the moment it gets frustrating... How about a compromise: after you've selected the first element, grey out elements which you've already tried to combine it with. Blindly trying everything still takes forever, but at least you don't keep trying the same combinations over and over again. (Oh, and after a successful reaction, please remember which groups I was working with; having to find and reselect them every single time gets boring rather quickly.)

isaac91 avatar

isaac91

May. 11, 2011

7564
151

It gets to the point where you do nothing except wait for the hint

Lawbag avatar

Lawbag

May. 09, 2011

6684
163

Perhaps to keep elements to a minimum, either "grey" out used elements that are no longer needed for later game-play, or a put a number next to the element to show how many more times its needed for use....this will eliminate pointless clicking and the creation of elements that you already have...

Uberpig avatar

Uberpig

May. 09, 2011

5843
145

The main problem with this series is we need to understand how the game's creator thinks. Some of the obscure ones are almost unguessable, especially as the new ones are so strangely grouped - I'm looking at the science category in particular. The more items you create the harder it gets to find the right combination - perhaps there should be a way to find out that one item has no more combinations?

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