Anaksha Mini Adventures 2: A New Threat
by ArifRocks
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Anaksha Mini Adventures 2: A New Threat
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Description
A graphic adventure game with over 850 possible solutions! Certain puzzles and events change slightly each time you play.
3rd installment of this adventure series just announced on the blog. All feedback given here has been taken into account.
Anaksha finally arrives in the Hells Cats area of the city to pick up her new cellphone but soon finds herself tangled up with something very dark and sinister stirring in Santa Lina.
Please be aware, although most of the content isnโt too graphic or explicit, this gameโs plot revolves around mature themes and therefore isnโt suitable for small kids.
This little graphic adventure game is actually the second major release in the Anaksha series and contains an achievements system as well as a treasure hunt for hidden virgo symbols (there are 60 of them hidden all over the map). The Kongregate stats system has also been integrated into the game.
Fans of the old Sierra Online games will appreciate the visual feel of the updated engine which was inspired by Sierraโs AGI.
Average play time is roughly over 2 hours (if you know how to complete it).
I havenโt written a walkthrough yet for this game but if you want to write one then knock yourself out. Please be aware that certain parts of your solution may not work for everyone unless youโve discovered all the paths and forks.
If youโre stuck try the Anaksha forums (http://www.anaksha.com/forum/). Thereโs already lots of hints and tips on there.
How to Play
CURSOR/ARROW KEYS โ Move Anaksha around the map. These keys are also used to navigate the menu systems. You can also use the WASD keys as an alternative to the cursor keys.
SPACEBAR โ Your main action button. Use it to interact with NPCs, skip through dialogue, examine the environment and select options/items in the menus.
ESC โ In-game options screen. You can also use โOโ or โBACKSPACEโ if you like instead of the escape key.
TAB โ Inventory. You can also use โIโ or โENTERโ instead.
Developer Updates
20 Mar 2012 โ Update to v1.02a โ Some minor dialogue issues fixed and lockpick mini-game made slightly easier. Also fixed Kong API issue (hopefully it should work now)
18 Mar 2012 โ v1.02 Due to a number of complaints, the driving mini-game is now a lot easier
14 Mar 2012 โ v1.01 Uploaded to Kongregate
Comments
Colorstyle
Mar. 16, 2012
The mini-mart guy offers me a battery "free of charge" if I get him a TASER?! What a massive rip-off. How does this guy even get any business? Let me walk to the mega-mart down the road.
LordRat
Mar. 17, 2012
good game but extremely difficult to get some items
walkthrough:
http://www.anaksha.com/forum/viewtopic.php?f=34&t=581
demonchef
Mar. 16, 2012
Don't just look for eyeliner....It is something that can be used as eyeliner. Not everything will just be that obvious but it is frustrating.
ReconBlaster
Mar. 29, 2012
Don't you think it's a bit strange how she pays 25 grand for the cellphone but only brings in 15 dollars in the game?
wattro
Mar. 17, 2012
could be great game, but things like "check every section of fence for needle" (which I got from the walkthrough on your site) are bad game design. there's nothing distinguishing aboot one piece of fence from another, so if I try one and it says it's just a wooden fence, then I have no reason to suspect other parts of the same fence to be any different. The effect you get from this is that it becomes a 'check every square' type of adventure.