Alien Striker
by Andrew_Nyers
Alien Striker
Tags for Alien Striker
Description
Dedicated to all side scrolling shooter hardcore fans out there. Your mission here is to help Toby to find and bring back the city treasure from Alien that has been stole it. There's 7 beautiful different places to explore with epic big boss battle in each chapters. There's also many unique weapon from primary to secondary weapon to unlocked, not only that you also can combine it to create your ultimate weapon.
How to Play
MOUSE - Move
LEFT CLICK - Shoot
SPACEBAR - Special Attack
MOUSE WHEEL - Change beetween primary and secondary weapon (or you can use 1 and 2 button in keyboard)
ESC - Pause/Options
Comments
Mad_Mat
Jul. 31, 2012
Hit box should be located into the character centre
musared
Jul. 31, 2012
needs autofire.
rhill
Aug. 01, 2012
Agree with musared, autofire is a must-have. But, well, in the meantime, the usual do-it-yourself autofire method works : keep LMB pressed, click RMB, you're done. Another feature that's kind of missing is a minimap/progress indicator so that the user can know how far he is from the end of a a level. Last, being able to zoom out would be nice because as yet we cannot see all enemies.
Thanks for the input...we really appreciate it :)
IayaMatsumoto
Sep. 12, 2014
I like it, but it's a bit grindy... I think that some coins should be awarded after finish a stage.
dtrungle
Aug. 03, 2012
I know your description says "hardcore shooter fans" but it would still be a good idea to add a difficulty setting, Normal and Hardcore would suffice. As it is now, I died on level 1 like 3 times from the start. Your starting weapon is so slow and weak that I had to 'avoid' enemies in order to finish the round. The casual player would probably have to grind the start levels so many times to afford upgrades to make the game less frustrating. Another thing I find is the hitbox, your guy's head is just a bullseye board on top of the ship. Lastly, a lot of the dialogue needs polishing. They need to be longer or click-to-advance/remove.
Thanks for the input dude...we will make it more better in the sequel :)