Miner Tales Alpha 0.01
par tiwaly
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Miner Tales Alpha 0.01
Tags pour Miner Tales Alpha 0.01
Description
Alpha game
Commentaires
allam2
Jan. 27, 2014
more updates and gets good me have suggestions :
1: for 10 cash iron pickaxe power 8 and for 50 gold pickaxe power 15. and diamond for 150 power 30
2: ad rock , gold and diamond.
3: add: ( house ) (garden) enemies and items.
I noted all of them. I was decided to add monsters and etc. When you gain enough money you can mine in a new area.
MoratGurgeh
Jan. 27, 2014
Not really enough here to rate. If it's going to be an idle game, you need to get rid of the end of day buttons. If it's a remake of Idle Mine with sound and better graphics, don't bother, that wasn't the point. If it's something else, then I'm interested. It does look quite nice as a start, but the very next thing you should do is put in a mute button :)
ZTylerW
Jan. 27, 2014
i think what you mine can be used to make a new pickaxe
pedo123
Jan. 27, 2014
wheres the shop?
It will be in next version.
bobejoe
Jan. 27, 2014
Good potential with a few needed fixes and additions. Instructions would be fantastic as it's really unclear on what the objective is. Would also like a specific shop button like allam2 said; maybe add a tier progression as well such as the next tier of a stone pickaxe is a copper pickaxe, followed by an iron pickaxe, followed by a steel, etc. Also needs better mineral progression, for example, dirt followed by sand, followed by clay, followed by stone etc. In the shop menu there could also be some general upgrades like, "all pickaxes gain 1 power" or "all pickaxes have a 1% chance to find 2X the money." Just some ideas I thought of. 2/5
Im working on upgrades right now. And i decided already to make 10 more pickaxe and some of them will be funny :) (Like ToothPick Axe and Mjölnir)