Wizard&Wizard
par the_nonsense
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Wizard&Wizard
Tags pour Wizard&Wizard
Description
Protégez votre château magique des ennemis dans ce jeu de défense de type arcade. Vos sorciers peuvent accumuler de l’énergie pour améliorer le château. Construisez des tours supplémentaires, créez des cristaux pour renforcer la puissance des sorciers ou des tours.
Comment jouer
Utilisez la souris pour tirer ou changer la position du sorcier. Appuyez sur le bouton du menu pour accéder aux améliorations du château. (lisez l’Aide dans le menu principal). Rappelez-vous : lorsque vos sorciers se reposent au pied de la tour, ils régénèrent leur énergie. Quand ils se reposent au sol, ils touchent et éliminent automatiquement les ennemis au sol.
Mises à jour des développeurs
v 1.2
- 4 kind of bonuses
- 8 kind of enemies
- 6 tower slots
- 2 wizard slots
- 3 kind of tower upgrades
- 2 kind of wizard upgrades
- 3 kind of crystal
- 2 game modes:
Basic Mode (12 enemy waves, easy)
Survival Mode (hard)
changes in v 1.2:
increased wizards meditation speed, Drain Power and Enigma get 2 power for hit, early waves in Basic Mode becomes short, bird sound changed, add shield animation for easy to understand ground mechanic.
Commentaires
DharkX
Aug. 07, 2009
very fun, only complaint not long enough :D
the_nonsense
Aug. 04, 2009
updated to 1.2
BobGrant
Aug. 02, 2009
really great concept, but definitely gets hard too fast.
the_nonsense
Jul. 26, 2009
no need buy all upgrades or build all towers. you may chose you way:
build 1-2 tower and upgrade it, or build towers to protect only one side. if you wizard always shot - dont buy turbomeditation, buy upgrade for towers to get power instead.
MichaelMoo
Jul. 25, 2009
I really like the game. As previously stated, the curve of the difficulty is way too steep. The rockets that need 5 hits are hard, with even 75% accuracy the wizards miss a lot. I also think that there shouldn't be a ground unit considering you have to place the mage on the ground in order for it to kill the ground unit, which leaves you defenseless for the other units. I mean if you can hit the flying units with lightning, why not the ground ones too? Also, as others have said before the fact that you need energy to empower your mages AND build towers AND create crystals is a little much. The meditation doesn't restore energy fast enough to keep up with the demands of the game. I still love it though.