Space Rubbish

Space Rubbish

par slakinov
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Space Rubbish

Note:
3.0
Sortie : June 02, 2011
Dernière mise à jour : June 02, 2011
Développeur: slakinov

Tags pour Space Rubbish

Description

Space Rubbish propose une physique réaliste et de superbes effets de particules avec une ambiance arcade classique. Faites exploser les débris spatiaux, récoltez les précieux minerais à l’intérieur et améliorez votre vaisseau. Défendez-vous contre les vagues d’ennemis, les vampires de l’espace qui drainent l’énergie, et les phénomènes naturels. Musique originale et effets sonores par Datassette.

Comment jouer

Flèches directionnelles = Tourner et accélérer. C = Tirer. X = Bouclier

Mises à jour des développeurs

Jun 2, 2011 8:42am

Version 1.1 – When you lose a life, you will now keep your upgrades.

Commentaires

0/1000
raitendo avatar

raitendo

Jun. 03, 2011

4
0

awesome game, takes some time to master the controls but it really plays wonderfully. bizarre that you weren't able to find a good sponsorship.

Sponge avatar

Sponge

Jun. 03, 2011

3
0

I've been following this closely since its announcement and I'm more than a little disappointed that I can't even try the campaign without buying the full version. I'm not digging the balance of the arcade version and, while this says little about the balance of the campaign, I'm certainly not going to pay money for something that I know so little about.

Mystro147 avatar

Mystro147

Jun. 02, 2011

5
1

Nice concept, but next time, don't offer the Campaign mode to just say "Pay up :P", atleast give me something (like 4 missions) before you decide to stop me dead and say something about you needing to buy the game... 3/5

Jaims avatar

Jaims

Nov. 19, 2011

1
0

This is an extremely underrated gem on this site. It may only be a demo, but a fun and beautiful one at that. Plus, the dev is only asking for $4 to unlock the whole thing, how bitter can the kong community be about that haha?

tempus avatar

tempus

Jun. 03, 2011

1
0

Core mechanics are solid and the graphics are good. Seems to me though you would have been better off letting folks at least try part of the campaign, because as it is the game is pretty hard, especially since your level resets if you die. I'm guessing in the campaign you can level up your ship to balance the difficulty? Would rather be able to try that.