Status Update
par several
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Status Update
Tags pour Status Update
Description
Un jeu d’endurance impitoyable à l’esthétique rétro bullet-hell. Une occasion de jouer avec un projet de défense nationale abandonné et délabré. (Fictif, bien sûr. Ce n’est qu’une distraction.)
Comment jouer
Flèches ou WASD pour se déplacer ; espace pour tirer ; Échap pour mettre en pause ; et souris pour les menus (les menus pause et perte de sonde acceptent aussi les touches de déplacement et Entrée/Retour).
Mises à jour des développeurs
For the next update:
- Music
- Stimulating visual anomalies
- A smaller hit-box
- A revised difficulty-ramping system
Comments and suggestions are, as always, of unfathomable value.
Commentaires
ultimategamer23
Nov. 01, 2011
I like it but ill give it 5/5
NicheGamer
Mar. 02, 2010
Aren't Bullet Hells faster paced?
wesm2369
Jan. 10, 2009
After about an hour of playing I had all upgrades maxed [except thrusters that were at 6 each], but then during a hard game the enemies randomly slowly stopped coming, then stopped all together. I had to refresh page to play again, but all upgrades were gone.
several
Dec. 02, 2008
ASTROCAT: Excellent work. Judging from your second comment, the issues are quite probably in the way I've handled the difficulty ramp and/or weighted probabilities, both of which are under revision. Thanks for noting the details. DANTE: Adopting smaller hit-box is a very sensible suggestion, particularly given the average score on easy. I'll shrink it in time for the coming update.
several
Dec. 02, 2008
CaptainSpaulding: You're on the right track. Status Update is intended as an epilogue to a more ambitious shooter, one that should have a bit of a story arc. As such, Status Update probably won't have any plot development itself, but I would like to make evidence of its past clearer. In concept, the program has been discontinued. A screen for the lingering memos is a feature I very much want to add, but it probably won't make it into the next update.