GameToiletMobile#5 : Big Dig North Pole Edition
par kingbaggot
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GameToiletMobile#5 : Big Dig North Pole Edition
Tags pour GameToiletMobile#5 : Big Dig North Pole Edition
Description
La seule issue est EN BAS dans ce remix festif de Clicker Digger. Déterrez des trésors, engagez des foreurs pour creuser à votre place – visitez le musée et améliorez votre équipement ! Commencez à l’emplacement mythique supposé de l’atelier du Père Noël, puis partez en Égypte, dans la jungle et, inévitablement, JUSQU’À LA LUNE ! C’est le #5 du projet GameToilet Mobile, qui me rapporte actuellement environ 50 pence par jour en revenus publicitaires :O. Version iOS ici. https://itunes.apple.com/gb/app/big-dig-treasure-clickers/id1183860171?mt=8. Version Android ici. https://play.google.com/store/apps/details?id=air.com.gtoilet.bigdig
Comment jouer
Cliquez et maintenez pour scanner les zones, puis cliquez à nouveau pour CREUSER
Mises à jour des développeurs
1.4 update – Added less spammy Mobile mention, saved a cookie for sound & lucky cats settings.
HE HOPES HE HAS NOT BROKEN ANYTHING :)
Commentaires
Jackdude3006
Dec. 17, 2016
Though i must say, I hate the push to get the game on ios and andriod after EVERY DIG. I remember you did that with game toilet #1, and once you fixed it ratings went up. I suggest that you code it into the first time you open the game, every time. Once we click no thanks, it will not pop up again until the page is reloaded. Just my personal opinion. You do that and my rating with go from 4/5 to 5/5!!
ok - I'll go sort that out - apologies for the spamminess ! Will put a check flag in the next update !
BDR1985
Dec. 17, 2016
Ah, the proud holiday tradition of rereleasing a game with the tiniest changes and calling it the holiday edition, complete with insistence to download on mobile. Wait, no, nobody should be encouraged to make that a tradition.
I quit this last time when I got to the moon and had to deal with hundreds of clicks. It wasn't worth it then and it's not worth it now.
haha. you got me ! Truth be told, we all lost out jobs a few months after the last one came out - and a year on there's slim pickings for Flash Developers since everyone started blocking it, so I thought I'd draw a bunch of old toys for fun and release it like this to make some money to buy a some Eggnog ! I'm working on a proper v2.0 built in Unity now, but protyping in Unity is murdering me - It's like sanding down a tombstone with toilet paper :O
arigold16
Dec. 18, 2016
It would also be much better if the sonar just said what the number of levels was, rather than making us click on it first. And it probably should show how many until the next bones too.
good call - I have added this to my V2.0 Trello List of Good Ideas :)
Fuzzyfsh
Dec. 15, 2016
well if you click an X it might give you .10 money but if the map has been scanned then it auto advances to the next map before i can collect the few .10 coins left. would be nice if it didn't auto advance until all is collected.
aye aye - I'll wait for some more feedback and then get on that ! cheers :)
SkyCharger001
Dec. 20, 2016
seems update 1.4 failed to publish