Adventures of Veronica Wright: Escape from the Present
par harshhsrah
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Adventures of Veronica Wright: Escape from the Present
Tags pour Adventures of Veronica Wright: Escape from the Present
Description
21 novembre 2034. Que sont ces choses qui attaquent le monde ? Veronica a été prévenue ! Elle doit s’échapper ! Guidée par son arrière-arrière-grand-père, elle pourrait réussir. Mais est-ce tout ? Le destin a-t-il un plan plus vaste pour Veronica ? Jouez au premier épisode des Aventures de Veronica Wright dans sa quête pour sauver l’humanité !
Comment jouer
Les objets peuvent être ramassés en cliquant dessus. Si un objet interactif nécessite un objet de l’inventaire, l’inventaire s’ouvrira automatiquement. Faites défiler l’inventaire et sélectionnez l’objet approprié à utiliser.
Commentaires
beastyboy99
Jan. 30, 2012
nice artwork,but inventory behaves strange, order things from left to right, it starts at the medalion, right is what you picked up last, everything else is left. This is a realy strange behaviour 4/5
beeps
Jan. 25, 2012
It's a good game at heart, but the controls are quite clunky. Although there's no pixel hunting exactly, the sizes of the areas to click and get a response seemed unintuitive in places. Clicking through the inventory was annoying, and sometimes items would get lost. Also, unless I missed it, there seemed to be no way to bring the inventory up without clicking a hotspot: this would have been useful to remind me of my next goal.
jerrepk
Jan. 24, 2012
Might as well make a review of this then, pretty fun point and click, lot's of puzzle's, not very easy though, I had to look up one or two things before i could advance, I think I played about 1hour and 20 minutes
EarthSea1
Aug. 17, 2016
Interesting adventure... 4/5!
littlefuzzy01
Oct. 21, 2015
Not a fan of the inventory covering whatever hotspot. I'd prefer to see a closeup of the hotspot and figure out what I need to work with it. Right now it's just "Hotspot, okay, let's see which item in the inventory goes there." That really isn't puzzle solving.