Against Imperialism

Against Imperialism

par greatz
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Against Imperialism

Note:
2.7
Sortie : October 22, 2013
Dernière mise à jour : October 22, 2013
Développeur: greatz

Tags pour Against Imperialism

Description

Il y a bien longtemps, lorsque le monde n’était qu’un tas de poussière. Dieu créa deux camps pour colorer la Terre. Il voulait qu’ils vivent en paix et en harmonie. Mais un côté avait une âme maléfique. Et s’est rebellé pour dominer la Terre. L’autre côté était trop effrayé pour riposter. En 2013, un ours s’est battu pour le changement. Il n’avait plus peur de se battre pour rétablir l’équilibre. Caractéristiques :
- 11 succès.
- 18 objets à acheter (arme, balle, armure, lunettes).
- Potion pour récupérer de la vie.
- Vagues infinies.
- 9 types d’ennemis.
- Sauvegarde et chargement de la partie.

Comment jouer

Cliquez pour tirer. 1 à 5 pour changer d’arme

Commentaires

0/1000
DB888 avatar

DB888

Oct. 23, 2013

2
0

"play" button shouldn't be white. It's quite invisible.

Glao avatar

Glao

Oct. 22, 2013

2
0

Well, It *could* be a good game with some refinements. I am a huge fan of this particular genre, so here's a bit of input...

Darken the colors of things we need to see. I had a hard time finding the play button at the beginning, and it took me awhile to figure out that there was a timer. Those sort of things need to stand out.

I know you are going for humor, but you may want to clean up the dialog. It seems a bit broken, and can be hard to follow through.

The big thing is there is an inconsistent fire rate. Sometimes the starter gun would shoot slower, sometimes it would shoot faster. There was no constant speed. It seemed as if there was a cooldown timer between shots, and if I clicked too fast, I would miss it and reduce my fire-rate.

All and all it has some good potential. I might come try it out again if you refine it more! Good Luck!

berqv avatar

berqv

Oct. 23, 2013

2
0

too much clicking for me

jpfbertold avatar

jpfbertold

Jul. 15, 2019

0
0

the crazy bear with dynamite is very crazy and just a shot and boom and everything

tenchi avatar

tenchi

Oct. 25, 2013

0
0

The "basic" gun should be a full-auto, for starters. The different armors require a lot of grinding to get, the glasses are seemingly more important with the increase in accuracy but have no effect... this game is lucky to function with everything at default bonus and high prices. On the plus side, damage increases do have an effect on your shots fired.