[WIP] Fear Tower Defence

[WIP] Fear Tower Defence

par feartehstickman
Signaler un bug
Signaler le jeu
Loading ad...

[WIP] Fear Tower Defence

Note:
2.4
Sortie : May 05, 2012
Dernière mise à jour : May 13, 2012
Développeur: feartehstickman

Tags pour [WIP] Fear Tower Defence

Description

Un jeu de tower defense sur lequel je travaille. Merci de me donner vos retours et suggestions pour les fonctionnalités que vous aimeriez voir dans le jeu, j’essaierai de les ajouter. – Pour soumettre vos stats, commencez un niveau, mettez en pause et retournez au menu.

Comment jouer

Utilisez votre souris pour placer des tourelles et éliminer les vagues d’ennemis.

Mises à jour des développeurs

May 13, 2012 1:56am

Added achievements for getting kills and completing waves. Go to the stats screen, then click “achievements” to see them.

Commentaires

0/1000
Wolfgang84 avatar

Wolfgang84

May. 07, 2012

2
0

Just some standard suggestions, i'm sure you thought about a lot of them on your own already, but here it goes:
Health bars for the enemy should be in it.
Range of towers should be shown if clicked including preview if you hover the upgrade button.
Make the towers, enemy and path smaller. I don't think there can be many good leveldesigns in such a small space...or prove me wrong, of course ;)
More mouseover infos...yeah, great suggestion ;)
Show a symbol next to a tower if i have enough money for the upgrade.

Bugs:
Upgrade button is pressable even if you don't have the money and resumes game, giving no indication there was no upgrade.
If a tower hits maxlevel, upgradebutton is still there.
Money isn't shown till you hit start, so no idea how many towers i can build.
Somehow it starts lagging for me around lvl17....great, died at 22. One more try...ok, smooth again at lvl1....let's see how this is going. Ok, lvl22 again....but no lag this time ;)

Keep it up!

feartehstickman
feartehstickman Développeur

hp bars - done; tower ranges - done; money is now visible at start; upgrade button fixed; lag should be reduced but I'm not certain. I'll continue to work on these things you suggested, thanks!

Youngril avatar

Youngril

May. 05, 2012

4
1

I'd suggest a button to start instead of auto. I nearly had a bug(?) go through because I thought it hadn't started. I like the game though!

feartehstickman
feartehstickman Développeur

Good idea. I'll do that. [edit]: Done!

feartehstickman avatar

feartehstickman

May. 05, 2012

4
1

As this game is still in progress, please suggest things you would like me to add to the game and I will do my best to.

Also, if you encounter any bugs, I would appreciate it if you inform me

-Thanks

mandelion avatar

mandelion

May. 05, 2012

3
1

here is a few suggestions start wave button in the beginning, a warning bar telling you what is coming next, enemies having weakness and strengths to certain towers, and a way to unlock more towers like a certain wave or paying to unlock, and better graphics and more background details would be nice, but I think you can make it work out well. I hope to see the game come out soon and am eager to see how it does.

feartehstickman
feartehstickman Développeur

Warning bar is a good idea but not a huge priority since all the enemies are the same at the moment (they just have different stats). Added splash damage tower. RPG-like unlocks is a good idea too. As you might have guessed, graphics aren't my speciality but I'll try to improve them. -Thanks for the suggestions

HeinzO avatar

HeinzO

May. 06, 2012

2
1

Good work!

feartehstickman
feartehstickman Développeur

Thanks!