The Pinball Adventure
par damijin
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The Pinball Adventure
Tags pour The Pinball Adventure
Description
Quatre tables de violence rebondissante, d’aventure et de pixel art rouge.
Comment jouer
Flippers et lance-bille : Flèches ou WASD. Pause : Barre d’espace
Mises à jour des développeurs
Please leave feedback in a comment! This is a proof of concept, we really want to improve on it and make the game perfect, so if you like the idea and want to see it done bigger and better, let us know what we should improve on!
FAQ
Qu'est-ce que The Pinball Adventure ?
The Pinball Adventure est un jeu d'arcade de type flipper développé par Damijin, où les joueurs guident une bille à travers une série de niveaux thématiques remplis d'obstacles et de défis.
Comment jouer à The Pinball Adventure ?
Dans The Pinball Adventure, vous contrôlez les flippers pour garder la bille en jeu, en essayant de remplir des objectifs et de marquer des points en touchant différentes cibles à travers les niveaux.
Qui a développé The Pinball Adventure ?
The Pinball Adventure a été créé par Damijin et est jouable sur la plateforme de jeux Kongregate.
Quelles sont les principales caractéristiques de The Pinball Adventure ?
Le jeu propose plusieurs étapes thématiques, des obstacles uniques et un gameplay de flipper classique mêlé à des défis de type arcade.
Peut-on sauvegarder sa progression dans The Pinball Adventure ?
The Pinball Adventure permet aux joueurs de sauvegarder leur progression au fur et à mesure qu'ils avancent dans les différents niveaux et étapes.
Commentaires
nolen3
Feb. 19, 2014
i played this game while kong was down :P awesome game
damijin
Jul. 27, 2010
Thanks for all the awesome feedback guys, this has been a really fun project, we're taking all the feedback into account, I think we can make this even better! Thanks for all the feedback, keep it coming :)
Chromolot
Jul. 27, 2010
I've played other online pinball games and it seems this one is a little sloppy on the flippers. When the ball hits the flippers the hit isn't crisp. It's more like the ball is pushed rather than hit. I don't know if it's the game or my computer, but when the ball hits a flag or a bumper there seems to be a slight pause before the ball bounces back. Here again, crispness. In the last stage, when the ball is hit by the plunger, it doesn't go into the playing field, which is ok, but it has a tendency to drain down the left lane without hitting anything. I lost 2 balls that way. I'm not a computer geek and don't the know the correct terminology so I hope you can understand what I'm trying to say. Otherwise, this is a great change from the run-of-the-mill pinball. Graphics are nice.
Not_Applicable
Jul. 27, 2010
nice, i think this might actually be kind of good as an rpg, like, monsters that can attack your ball and do damage and kick you back, touching the bottom of the stage would cause about a third of your max hp. levels for killing enemies, (basically exp orbs taking the place of coins here.) with a perk system like in epic battle fantasy 2 but the stats are like... max hp, gravity reduction, damage, etc. with perks like stronger flippers, slow time with the press of a key, TILT, etc.
JUST puttin my thoughts out there. give this a plus if you like the idea.
damijin
Jul. 27, 2010
We're hearing a good amount about the physics feeling off -- can anyone elaborate on how they think it should be changed in order to improve the game? What parts feel "off" is it too floaty? should monster collisions not push you as hard as they do? do the kickers at the bottom feel retarded? Any feedback we can get will help improve the concept!