Crazy Avalanche

Crazy Avalanche

par TUD17
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Crazy Avalanche

Note:
2.3
Sortie : August 23, 2012
Dernière mise à jour : September 07, 2012
Développeur: TUD17

Tags pour Crazy Avalanche

Description

Mesdames et Messieurs ! Bienvenue. Je suis développeur de jeux vidéo Flash. J’apprends Adobe Flash en autodidacte depuis un peu plus d’un an. Voici mon tout premier jeu entièrement développé. J’apprécierais que chacun y joue au moins une fois et s’amuse ! Dites-moi ce que vous en pensez ! Merci de laisser vos retours (bons ou mauvais), de noter le jeu et de me signaler tout bug. Merci et amusez-vous bien.

Comment jouer

Protégez la victime dans son bunker des objets qui tombent à l’aide de la souris et récoltez un maximum de points en environ 3 minutes.

Mises à jour des développeurs

Oct 2, 2012 11:44am

10-2-2012: Can you identify all the easter eggs in-game and what game they relate to? Major kudos to the winners!

Commentaires

0/1000
Willie11111 avatar

Willie11111

Mar. 17, 2013

2
0

How about upgrades for the base, weapons, and more people in the base to help out! I think this is a great first game and I gave it a 3. Good job. :)

TUD17
TUD17 Développeur

One more comment! Thank you! I like your idea about the extra people in the base. I appreciate your input and your rating! I plan on working on all these ideas for a sequel.. or at the very least, a version 1.5! ;)

turkishninja avatar

turkishninja

Aug. 24, 2012

1
0

adding on to what skavengoblin said, a few suggestions for added features would be a mute button, maybe upgrades or a campaign(?) and definitely a combo multiplier to get more points for accuracy. i like it though, its a fairly good base game! keep up the good work

TUD17
TUD17 Développeur

Thank you! Thank you. I appreciate that. It excites me to hear people enjoying something I created. Now I myself know what it feels like. Yes, mute button is always a common request (I knew that would be coming, lol). Upgrades and combo multiplier were definitely things I've had in mind as well. Great ideas! Would love for anyone else to keep them coming.

skavengoblin avatar

skavengoblin

Aug. 23, 2012

1
0

Works well enough. Not bad for a first game, but not enough to it to make it "good". Some tips in general: Find a theme, and follow this. Clicking on the "how to play" felt like I was going somewhere odd; a common theme to use everywhere would help.
Another thing the game needs is a timer so the player can actually tell that a level WILL end, and when.
Good job for a first game, everything works that I found. Keep going and think about how to progress your work.

TUD17
TUD17 Développeur

Thank you! Thanks for playing, I appreciate the feedback. Definitely looking to carry this so much further as well as future games I plan on making. Getting my list ready now! :)